KeyShot Forum

Technical discussions => Textures => Topic started by: JasonM1972 on November 06, 2017, 02:23:11 PM

Title: Weld Seam creation
Post by: JasonM1972 on November 06, 2017, 02:23:11 PM
Greetings my fellow Keyshooters,

I have finally found a decent bump map that resembles a weld bead, however one side looks pretty and the other is a bit naff. I have tried different projections and scales but I cannot seem to get the pattern consistent all the way round the profile, any ideas?

Kind Regards

Jason
Title: Re: Weld Seam creation
Post by: INNEO_MWo on November 06, 2017, 10:02:26 PM
 Hi.
Can you share this example via KSP? Maybe we can help to improve it?!
Title: Re: Weld Seam creation
Post by: JasonM1972 on November 07, 2017, 12:32:22 AM
Good Morning
ksp file attached as requested

Kind Regards

J
Title: Re: Weld Seam creation
Post by: INNEO_MWo on November 07, 2017, 01:21:30 AM
UV mapping would bring the best results, but the UV coordinates are missing.
I tried the new tri-planar mapping, but without good results.

How about the idea to split the weld-cylinder in quarters and pattern them?
Title: Re: Weld Seam creation
Post by: JasonM1972 on November 07, 2017, 02:04:47 AM
UV mapping is beyond my skill set at the moment, will have a crack at the other method instead

Many Thanks
Title: Re: Weld Seam creation
Post by: INNEO_MWo on November 07, 2017, 02:19:28 AM
I'm sorry - if I got the time to play with, I'll do. I would give cylindrical mapping another try or split the object in pieces and use pattern.

Cheers
Marco
Title: Re: Weld Seam creation
Post by: JasonM1972 on November 07, 2017, 03:07:01 AM
Thanks Marco

Meantime I will get myself clued up on UV mapping

:)
Title: Re: Weld Seam creation
Post by: Will Gibbons on November 07, 2017, 07:09:11 AM
Hey Jason,

I arrived at this solution. I realized that the texture mapping was set to legacy, making it difficult to get it to behave properly in KeyShot7. Which leads me to the realization that I'm not sure if you're using KS6 or KS7. If not on KS7, this won't open on your machine. Sorry, should have asked first. Also, simplified your material setup a bit. This is using cylindrical mapping. Let me know if you've questions.
Title: Re: Weld Seam creation
Post by: DMerz III on November 07, 2017, 07:33:04 AM
 :) Jason, if you want to get into UV mapping (and polygonal modeling), try Blender 3D, it's a free and powerful 3D program, lots of free tutorials online to get you get started as well.
The concept of UV mapping is a bit hard to wrap your head around at first, but it does well with these sort of problems. I would say if you're in a pinch, using the cylindrical mapping as others have mentioned could work here as well.
Title: Re: Weld Seam creation
Post by: JasonM1972 on November 07, 2017, 10:29:52 AM
Quote from: Will Gibbons on November 07, 2017, 07:09:11 AM
Hey Jason,

I arrived at this solution. I realized that the texture mapping was set to legacy, making it difficult to get it to behave properly in KeyShot7. Which leads me to the realization that I'm not sure if you're using KS6 or KS7. If not on KS7, this won't open on your machine. Sorry, should have asked first. Also, simplified your material setup a bit. This is using cylindrical mapping. Let me know if you've questions.

Hi Will

yes I'm one the poor kids that only has KS6 :)

Struggling to get it lined up using cylindrical mapping, would you be so kind as to be so kind and post a screen grab of the correct settings please?

Kind Regards

Jason
Title: Re: Weld Seam creation
Post by: Will Gibbons on November 07, 2017, 11:09:26 AM
Quote from: JasonM1972 on November 07, 2017, 10:29:52 AM
Hi Will

yes I'm one the poor kids that only has KS6 :)

Struggling to get it lined up using cylindrical mapping, would you be so kind as to be so kind and post a screen grab of the correct settings please?

Kind Regards

Jason

I'm quite pinched on time at the moment. You should be able to (if my memory serves me right), set it to cylindrical, then click 'move texture' and in the move tool dialogue box, choose fit to 'y' and it should fit the texture to the y dimension of your part. If I get time, I'll try, but unfortunately, I can't run through the scene at the moment. You could download a trial of KS7 and open up what I sent you if you need to access this ASAP
Title: Re: Weld Seam creation
Post by: JasonM1972 on November 07, 2017, 11:12:48 AM


I'm quite pinched on time at the moment. You should be able to (if my memory serves me right), set it to cylindrical, then click 'move texture' and in the move tool dialogue box, choose fit to 'y' and it should fit the texture to the y dimension of your part. If I get time, I'll try, but unfortunately, I can't run through the scene at the moment. You could download a trial of KS7 and open up what I sent you if you need to access this ASAP
[/quote]

No Worries Will, will have another go

Many Thanks

J
Title: Re: Weld Seam creation
Post by: Esben Oxholm on November 07, 2017, 11:32:15 AM
Quote from: JasonM1972 on November 07, 2017, 11:12:48 AM
QuoteI'm quite pinched on time at the moment. You should be able to (if my memory serves me right), set it to cylindrical, then click 'move texture' and in the move tool dialogue box, choose fit to 'y' and it should fit the texture to the y dimension of your part. If I get time, I'll try, but unfortunately, I can't run through the scene at the moment. You could download a trial of KS7 and open up what I sent you if you need to access this ASAP

No Worries Will, will have another go

Many Thanks

If you can't make it work you can have a look at this KSP where the textures are mapped using cylindrical mapping in KS6: https://we.tl/PnzmSs7Xsg

I had to scale the textures quite a lot to make them fit to the object.

Hope it helps.
Cheers,
Title: Re: Weld Seam creation
Post by: mattjgerard on November 07, 2017, 12:57:35 PM
and to think that I spent days modeling this type of bead and can get looks like this now with textures.....
Title: Re: Weld Seam creation
Post by: INNEO_MWo on November 07, 2017, 10:54:08 PM
Hello Jason.


Here we go. I took some minutes. All details can be found in the attached package.


Thank Will for the inspiration to the right direction. And I also thanks Esben (even if I didn't checked your file).


I changed the color a bit just to give more control. And I used my favorite environment.






Cheers
Marco
Title: Re: Weld Seam creation
Post by: JasonM1972 on November 08, 2017, 04:48:34 AM
Quote from: MWo on November 07, 2017, 10:54:08 PM
Hello Jason.


Here we go. I took some minutes. All details can be found in the attached package.


Thank Will for the inspiration to the right direction. And I also thanks Esben (even if I didn't checked your file).


I changed the color a bit just to give more control. And I used my favorite environment.






Cheers
Marco

Marco

Thanks very much for this, its really appreciated (Thanks to Will and Espen also) and I wish I could buy you a beer.

Now, I'm currently looking at your settings and applying them to my version, I need to understand how you can get there and I cant. will keep you all posted

Kind Regards

Jason
Title: Re: Weld Seam creation
Post by: INNEO_MWo on November 09, 2017, 10:35:05 AM
Hello Jason

I think it would be helpful if you look into the scale (X, Y direction) from the cylindrical mapping. As Esben mentioned this needs to be fit to the geometry. If I'm right it was about 0.001 in X and 1 in Y. The values can be different if you activate the DPI option with a value of 72 (what is defined in the texture file)

I like your idea of the beer. It would be a very interesting session with Will (located in the US), Esben (located in Denmark) and you and me (from Hamburg / Germany) - but this will not happen too soon?!


Maybe you'll post your final solution.


Kind Regards

Marco

Title: Re: Weld Seam creation
Post by: Esben Oxholm on November 09, 2017, 11:07:30 AM
Quote from: JasonM1972 on November 08, 2017, 04:48:34 AM
Thanks very much for this, its really appreciated (Thanks to Will and Espen also) and I wish I could buy you a beer.

Quote from: MWo on November 09, 2017, 10:35:05 AM
I like your idea of the beer. It would be a very interesting session with Will (located in the US), Esben (located in Denmark) and you and me (from Hamburg / Germany) - but this will not happen too soon?!

No problem. I can be in Hamburg on a four hour notice. Just let me know when you put the beers in the fridge ;)
Title: Re: Weld Seam creation
Post by: Will Gibbons on November 17, 2017, 02:16:18 PM
Quote from: Esben Oxholm on November 09, 2017, 11:07:30 AM

Quote from: MWo on November 09, 2017, 10:35:05 AM
I like your idea of the beer. It would be a very interesting session with Will (located in the US), Esben (located in Denmark) and you and me (from Hamburg / Germany) - but this will not happen too soon?!

No problem. I can be in Hamburg on a four hour notice. Just let me know when you put the beers in the fridge ;)

I wanna see this happen 8)