KeyShot Forum

Technical discussions => Extending KeyShot => Scripting => Topic started by: carterhickmandesigns on December 03, 2017, 07:51:08 PM

Title: environment rotation
Post by: carterhickmandesigns on December 03, 2017, 07:51:08 PM
I have caught myself looking thru the docs for both 6 and 7 but I do not see anything about setting the rotation of the environment.  Can we rotate the environment thru code?

Carter
Title: Re: environment rotation
Post by: DriesV on December 04, 2017, 01:23:12 AM
This is unfortunately not possible in the current version.
I added Environment rotation as an improvement request.

Dries
Title: Re: environment rotation
Post by: carterhickmandesigns on December 04, 2017, 06:53:47 AM
Thank you for the quick response DriesV.  I did make a work around by building 4 different .hdz files and switching those out which in the end worked better anyway as I could make each .hdz have the pins in the correct places to render

Carter
Title: Re: environment rotation
Post by: DriesV on December 04, 2017, 10:23:23 AM
Happy to hear you made it work. :)
Let me know if there is anything else missing in scripting.

Dries