KeyShot Forum

Gallery => Amazing Shots => Topic started by: DaStig on July 29, 2018, 05:49:35 AM

Title: Chevrolet Bel Air '57 - Custom
Post by: DaStig on July 29, 2018, 05:49:35 AM
(https://farm1.staticflickr.com/929/29837161188_099e656fef_h.jpg) (https://flic.kr/p/MsBfvA)

(https://farm1.staticflickr.com/853/28815670087_66b9e8ce95_h.jpg) (https://flic.kr/p/KUkQN4)
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: bdesign on July 29, 2018, 02:39:01 PM
These are awesome! Love the paint job and reflections, especially on the windshield/back window. Well done :)

Cheers,
Eric
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: nicordf on July 30, 2018, 07:28:14 AM
This is definitely better enjoyed full screen! Well done, love the subtle tinting on the windows!
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: Eric Summers on July 30, 2018, 07:30:58 AM
Dang! That paint is incredible! I didn't notice it at first, but the tint of the windows is great.
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: Josh3D on July 30, 2018, 10:45:08 AM
Oh yes, that tint is sweet. Very, very cool shot.
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: DaStig on August 05, 2018, 12:39:38 PM
Thanx folks,

Thanx for the compliments. Still trying to figure out to make the rendered model more grainy to better match the background. Currently the backgroud is grainy, and the rendered model is razor sharp ... any advise on this ??

Yes, that slightly green tint in the windows kinda fits that car perfectly.
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: bdesign on August 05, 2018, 01:34:28 PM
Quote from: DaStig on August 05, 2018, 12:39:38 PM
Still trying to figure out to make the rendered model more grainy to better match the background. Currently the backgroud is grainy, and the rendered model is razor sharp ... any advise on this ??
You could apply a flat white material to all the car geometry and render out with a black background, then use this as a layer mask in Photoshop, applying grain to the car render under the FX tab of the Camera Raw Filter, or by creating a new layer, filling with 50% gray, applying Filter > Noise > Add Noise, and setting the blend mode to Overlay.

Cheers,
Eric
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: DaStig on August 05, 2018, 01:42:45 PM
@Eric, thanx for your advise ... that makes perfectly sense ... making another render and photoshop that over the original render ... gonna try it this for sure ...
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: bdesign on August 05, 2018, 01:46:38 PM
Sure thing. You're welcome. Just to be clear- no need to re-render the beauty pass, just render the mask pass and use it to add grain/noise to only the car geometry in your existing render.

Cheers,
Eric
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: DaStig on August 11, 2018, 12:28:16 AM
@Eric, made another render, using a different model and added some extra grain to the car model to give it a more "non-perfect" look ...

https://www.keyshot.com/forum/index.php?topic=21849.msg93001#msg93001
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: Öner on August 13, 2018, 01:18:43 AM
great shots, reflections are legend.
Title: Re: Chevrolet Bel Air '57 - Custom
Post by: Pouya Hosseinzadeh on August 14, 2018, 09:55:38 AM
Lookin' tough. Love those colors!