KeyShot Forum

Technical discussions => Cameras => Topic started by: Allan on August 21, 2018, 11:58:05 PM

Title: Stereoscopic View - How to enable OpenGL quad buffering?
Post by: Allan on August 21, 2018, 11:58:05 PM
When I try to enable Keyshot Stereoscopic View, I get a message saying:
"Cannot enable stereoscopic rendering. Please enable OpenGL quad buffering on your graphics card."

How do I turn this feature on in my graphics card settings?
I have a NVIDIA Quadro M2000M card.
Title: Re: Stereoscopic View - How to enable OpenGL quad buffering?
Post by: Will Gibbons on August 28, 2018, 10:43:05 AM
I'd go search Nvidia's database/documentation. Perhaps a driver update would work. Not entirely sure off the top of my head, but I'm almost certain it wouldn't be a KeyShot setting.
Title: Re: Stereoscopic View - How to enable OpenGL quad buffering?
Post by: Allan on September 06, 2018, 11:57:27 PM
Yes, I know it is not a Keyshot-setting. The problem is that NVIDIA does not use the term Quad Buffering anywhere.

I got it turned on by setting the global preset to "3D OpenGL Stereo" in NVIDIA Control Panel.