Video attached.
This is a 6 second looped animation rendered using Interior mode at 512 samples.
The KS8 features being used are Scatter & Spotlight, ive used another set of vertex driven maps to create lighting on the floor and hands which are
speed and contact driven.
Materials used: Emissive, Diffuse, Scatter, Spotlight.
No render passes used on this one but a fair amount of post.
Cheers
Peter
For those interested, here is a clip from C4D of the vertex weight being piped to the materials that I then baked out, this process requires that models are UV mapped.
Cheers
Peter