KeyShot Forum

Technical discussions => Materials => Topic started by: jayjay76 on November 05, 2018, 09:27:50 AM

Title: Surface Backside Mask Node in KS8?
Post by: jayjay76 on November 05, 2018, 09:27:50 AM
I couldn't find any reference to this utility node in the documentation, but was able to import and save to my library the double-sided material published by Marco in the thread https://www.keyshot.com/forum/index.php?topic=15478.0

Seems the node is still functional, is this an undocumented feature? Would be helpful to be able to access this node in the material graph.
Title: Re: Surface Backside Mask Node in KS8?
Post by: bdesign on November 05, 2018, 12:00:05 PM
Hi jayjay76-

For KeyShot versions 7 and 8, you need to edit the .xml file to make the Surface Backside Mask available in the Material Graph. Close KeyShot. Open the .xml file (found in Documents > KeyShot 8 ) in a text editor such as WordPad, and search for "experimental_features". Set the bool value = "true". Save the file and close the text editor. Restart KeyShot and the SBM should be an available utility in the Material Graph.

Cheers,
Eric
Title: Re: Surface Backside Mask Node in KS8?
Post by: jayjay76 on November 06, 2018, 09:10:42 AM
Hey that worked, thanks! Can you point me to documentation on experimental features?
Title: Re: Surface Backside Mask Node in KS8?
Post by: bdesign on November 06, 2018, 10:39:15 AM
Hi jayjay76-

You're welcome. As far as I know, the experimental features are not documented. A couple of years ago, I put together a fairly in-depth tutorial on the Surface Backside Mask using KeyShot 6. I think the information still holds relevant. I am attaching it for you to check out if you'd like. It contains a KSP file and detailed notes. I hope it might help.

Cheers,
Eric
Title: Re: Surface Backside Mask Node in KS8?
Post by: bdesign on November 06, 2018, 03:43:40 PM
For an example of a more complex usage of the Surface Backside Mask, see my post here:
https://www.keyshot.com/forum/index.php?topic=21669.msg92313#msg92313

Cheers,
Eric