KeyShot Forum

Technical discussions => General discussion => Topic started by: BasTel on November 07, 2018, 05:59:05 AM

Title: Texture Map animation
Post by: BasTel on November 07, 2018, 05:59:05 AM
Hi guys,

I have another question about texture animation.
As I saw in this earlier post --> https://www.keyshot.com/forum/index.php?topic=13470.0  it should be possible to animate the position of the texture map via number fade.
But I can't get the number fade into my texture map input. What am I missing.
I can animate the glossiness of the cylinder fading from brushed to shiny via a color-gradient that moves but not the fine line that should act as an edge being put in the bump chanel.

Can somebody help me out on this?

Thanks!
Sebastian
Title: Re: Texture Map animation
Post by: BasTel on November 07, 2018, 07:46:54 AM
Hey again,

I worked around the problem by animating a mesh pattern used as "line".
But I am still wondering how to number fade a simple texture map.

Title: Re: Texture Map animation
Post by: bdesign on November 07, 2018, 09:14:24 AM
Hi Sebastian-

I did the texture animation in the post you referenced, in KeyShot 6. The parameters for the Texture Map node have changed since then; "Shift X" and "Shift Y" are now "Shift U" and "Shift V", and no longer allow inputs for animation nodes. However, if a material  created in KeyShot 6 is imported into KS8, the Texture Map node will come in as "Legacy", and the old parameters will be available. If you don't have a KS6 material available to import, let me know, and I will upload one here for you. Or, you could find one on the KeyShot Cloud.

Cheers,
Eric

Title: Re: Texture Map animation
Post by: BasTel on November 07, 2018, 09:40:09 AM
Hi Eric,

that's good to know.
I'm working on KS 7 right now. For this project I'm fine with my workaround, but for further jobs I'll have a look at the cloud or will ask you for you help, thanks for the offer.

Sebastian
Title: Re: Texture Map animation
Post by: Merijn on March 08, 2019, 04:20:55 AM
Quote from: bdesign on November 07, 2018, 09:14:24 AM
Hi Sebastian-

I did the texture animation in the post you referenced, in KeyShot 6. The parameters for the Texture Map node have changed since then; "Shift X" and "Shift Y" are now "Shift U" and "Shift V", and no longer allow inputs for animation nodes. However, if a material  created in KeyShot 6 is imported into KS8, the Texture Map node will come in as "Legacy", and the old parameters will be available. If you don't have a KS6 material available to import, let me know, and I will upload one here for you. Or, you could find one on the KeyShot Cloud.

Cheers,
Eric

Hi Eric,

I am coping with the same problem in KS8. I don't understand why this feature was removed from KS..
I cannot find a moving texture on the KScloud, could you share yours?

Thanks in advance.

Best,
Merijn