KeyShot Forum

Technical discussions => Textures => Topic started by: rolanddeschain on November 29, 2018, 05:59:16 AM

Title: Label and Texture Embedding
Post by: rolanddeschain on November 29, 2018, 05:59:16 AM
How can I embed labels and textures? Or is it possible?
When I change the folder name or move the keyshot file to another folder or another pc, all the labels and textures in the keyshot .bin file are giving error. So, I just want to embed or import the labels and textures into the .bin file permanently. Like Adobe Illustrator "picture embed" command
Title: Re: Label and Texture Embedding
Post by: bharris on November 29, 2018, 07:38:50 AM
You'll want to save as a package (in the File menu). This will 'box up' all the assets. It's annoying that it has to unpack each time but it will keep things together.
Title: Re: Label and Texture Embedding
Post by: mattjgerard on November 29, 2018, 08:23:57 AM
I know there is a request to be able to convert texture paths to relative instead of absolute, that would solve this problem in certain circumstances. I've just gotten in the habit of storeing all my textures in a folder on my network drive and never move or rename them. Then I do what Eric stated, done with the project or need to take it home to work on it, I save it as a package.