Hi All
After viewing the webinar on displacement we started testing out this new function.
We added a box from the keyshot geometry menu and put a granite displacement on it.
The displacement looks nice apart from the polys that seem to get ripped apart and don't retain there connection to each other.
Is this a feature or a bug?
Cheers
Per
Hey Per,
It is a known issue. Check this page out:
https://luxion.atlassian.net/wiki/spaces/K8M/pages/431849563/Limitations+Known+Issues (https://luxion.atlassian.net/wiki/spaces/K8M/pages/431849563/Limitations+Known+Issues)
I thought I had seen something on the forum about it too, but I don't remember where.
Thanks Eric
That does the trick.
Thanks a lot!
It's a bit in fortunate though. All this extra CAD work :(
Would be great if the displacement would work with the round edges :)
For me this crashes keyshot.
Cheers
Per