Hello
I have created a scene in my animation which required some assistance from blender (.abc export), which is supposed to replicate a mud type substance exiting the orange ports.
Looking at the image you can see that there is an issue whereby the fog detail is showing the cutaway objects, is there a tick box/method to stop this (have I discovered a bug), I need to get this animation rendering asap as its needed for Monday?
Nothing like a weekend panic to keep you on you toes
Regards
Jason
Sorry for the late reply. If I'm not mistaken, the scattering medium and cutaway material can create some artifacts like you've discovered. Did you ever discover a workaround?