KeyShot Forum

Technical discussions => Materials => Topic started by: Zander85 on September 17, 2011, 01:09:50 PM

Title: Emissive Material
Post by: Zander85 on September 17, 2011, 01:09:50 PM
I have a scene established (jewelry rings) ready for a turn table. I have all my geometry and materials set the way I want them. I used a custom piece of geometry for my ground plane and to make it interesting I decided to light ground geometry with an emissive circle plane, but I don't want the emissive circle plane to light the ring. Is there a way to choose which objects in your scene will be affected by an emissive material?
Title: Re: Emissive Material
Post by: guest84672 on September 19, 2011, 08:32:32 AM
Uncheck "show in reflection" when editing the emissive material. This should do the trick.
Title: Re: Emissive Material
Post by: Zander85 on September 20, 2011, 07:21:06 AM
That did the Trick! Thank you!  :D