KeyShot Forum

Technical discussions => General discussion => Topic started by: CodyBrown on July 08, 2019, 06:57:02 AM

Title: "Up" direction seems varied, objects come in rotated 90 degrees
Post by: CodyBrown on July 08, 2019, 06:57:02 AM
I'm using the plugin to push models from NX12 to KeyShot. In NX, my up direction is always the Y axis. I then push the model to KeyShot using the plugin inside NX, it opens KeyShot and my model is laying down rotated -90 degrees around the X axis and is now laying down on its back. Not a big deal, I can select it and set the rotation back to 0 and it fixes it. Make a few changes on the NX side and use the plugin again to push an update, it now rotates my model again -90 degrees and lays it back down when the up direction on NX is still the Y axis.

Any advice on why this is happening to how to make it stop rotating my models by default on imports AND updates both?

Windows 7, NX 12, KS 8.2.80
Title: Re: "Up" direction seems varied, objects come in rotated 90 degrees
Post by: HaroldL on July 08, 2019, 04:51:06 PM
Do you have the Up direction set in KS? I think the dialog only comes up when you are importing files.
Title: Re: "Up" direction seems varied, objects come in rotated 90 degrees
Post by: CodyBrown on July 09, 2019, 04:06:54 AM
Yes it is set.

even when I change a small thing on the model and push just an update, it lays it back down every time and changes the orientation on the position tab back to -90 degrees and i have to change it every time. even if i save it as soon as i push another update it lays it back down.