KeyShot Forum

Technical discussions => Materials => Topic started by: eggieweg on July 11, 2019, 08:58:07 AM

Title: Vinyl Hose Material
Post by: eggieweg on July 11, 2019, 08:58:07 AM
Trying to build a vinyl hose material but coming up short. Attached is an example of what i'm trying to achieve. Any help would be greatly appreciated. thank you.(//)
Title: Re: Vinyl Hose Material
Post by: NM-92 on July 11, 2019, 03:01:57 PM
Hi. If your model has UV maps, you are pretty much done. I think you should have your hose separate into two pieces. The vynil clear coat, and the inside that should have the squared pattern as a bump and/or roughness. The outer vynil should have something like clear plastic and that will give you the reflexions.
Title: Re: Vinyl Hose Material
Post by: nicordf on July 12, 2019, 02:48:43 PM
Hi! If it doesn't have UV maps, and your have modelled it in rhino or some CAD software, Rhino has a pretty rough but usefull UV unwrapping node; If you think it could be useful let me know and I can upload a screengrab/quick tutorial
Title: Re: Vinyl Hose Material
Post by: INNEO_MWo on July 13, 2019, 09:00:30 AM
maybe this two solutions (KeyShot 8 scene) will guide you in the right directions?


Hope that helps
Cheers
Marco
Title: Re: Vinyl Hose Material
Post by: eggieweg on July 15, 2019, 12:39:01 PM
For anybody interested, here's the final result. thanks for all the suggestions.
Title: Re: Vinyl Hose Material
Post by: INNEO_MWo on July 15, 2019, 01:14:28 PM
thumbs up!
Title: Re: Vinyl Hose Material
Post by: NM-92 on July 21, 2019, 06:29:42 PM
Great results ! Can you tell us wich technique have you applied ?
Title: Re: Vinyl Hose Material
Post by: INNEO_MWo on July 22, 2019, 04:21:02 AM
Hey Niko.

It looks like a weave procedural followed kind of a UV map (similar to my uploaded scene).


Cheers
Marco