KeyShot Forum

Technical discussions => Extending KeyShot => Scripting => Topic started by: jbeau on July 20, 2019, 12:11:13 PM

Title: camera transform matrix?
Post by: jbeau on July 20, 2019, 12:11:13 PM
I found that the camera root is not included in the getSceneTree() method. How does one access getTransform() or lock() functionality? Are there any sample scripts for assigning getCamera* functions to a transform matrix?
Thanks,
J