KeyShot Forum

Gallery => Amazing Shots => Topic started by: gomezbr on October 03, 2011, 08:14:41 PM

Title: BMW M3 Coupe by GomeZ
Post by: gomezbr on October 03, 2011, 08:14:41 PM
(http://img4.imageshack.us/img4/1732/bmwcoupkeyshotdark.jpg) (http://imageshack.us/photo/my-images/4/bmwcoupkeyshotdark.jpg/)

Hello world!

This is my first post and I want to share this image.
Modeling and UV's done in Autodesk Softimage | XSI, Post- Production in Photoshop and, of couse, rendered in Keyshot.

Pls, comments are always welcome to improve my work.
More works in my Facebook. Avaliable for jobs now.

Best regards,


GomeZ - 3D Artist/Graphic Designer

http://www.facebook.com/gomez.3d
gomez.3d@hotmail.com
55 (11) 8027-3728


Title: Re: BMW M3 Coupe by GomeZ
Post by: elliasp on October 03, 2011, 10:46:43 PM
You white paint is great !!! It's very difficult to do this, are you sure you're new to Keyshot ???  :D
Title: Re: BMW M3 Coupe by GomeZ
Post by: Josh3D on October 04, 2011, 08:00:32 AM
Wow, Francois is right. That looks creamy smooth Carlos. Very, very nice!
Title: Re: BMW M3 Coupe by GomeZ
Post by: Io on October 04, 2011, 02:55:00 PM
Hi, did you model it with SubDs? Very nice creamy white indeed alpine white?) =)
Title: Re: BMW M3 Coupe by GomeZ
Post by: gomezbr on October 04, 2011, 08:33:00 PM
Hello, Francois!

Tks! I'm working with render more than 2 years and Keyshot helps me to improve the results. But just now I'll start to post some personals/professionals works.
Title: Re: BMW M3 Coupe by GomeZ
Post by: elliasp on October 04, 2011, 08:44:42 PM
Gomez I hate you !!!  :D

Here is my terrible white paint, I'm so baaaaad !!!  :'(
Title: Re: BMW M3 Coupe by GomeZ
Post by: gomezbr on October 04, 2011, 08:48:40 PM
Hello, Josh!

The white painting combined with a good dark HDRI/ilumination focus can do great results. I modified some details and the level contrast just a little bit too in post production to get the final result.
I'm very happy to receive a good feedback from Keyshot moderator! Tks!
Title: Re: BMW M3 Coupe by GomeZ
Post by: gomezbr on October 04, 2011, 08:50:35 PM
Hi, Io!

I did the subdivision in level 3. Keyshot can charge models with large numbers of polygons, even the model are very heavy.
Tks for your comment!
Title: Re: BMW M3 Coupe by GomeZ
Post by: gomezbr on October 04, 2011, 09:04:38 PM
Hi, Francois!

Try to adjust this render with dark HDRI's... you can hide the background with E while test diferent HDRI's results. The important is that the car absorbs less light than normal, because the white painting can't be so bright. You can change the brightness of HDRI also and the cam angle.

Hope it helps you. :)
Title: Re: BMW M3 Coupe by GomeZ
Post by: elliasp on October 04, 2011, 09:15:08 PM
I will try, thank you (but I still hate you  ;D  )
Title: Re: BMW M3 Coupe by GomeZ
Post by: Ed on October 04, 2011, 09:41:40 PM
Gomez - Really nice.  The paint looks very natural and not at all like a render.  I'm interested in the blue glow in the background around the car.  Care to share how you did that?  I can do gradients in PS, but never tried making a free form like that.

Ed
Title: Re: BMW M3 Coupe by GomeZ
Post by: gomezbr on October 04, 2011, 11:21:30 PM
Hello, Ed!

Soon as I can, I'll make a mini-tuto asked for Effectszone.com, includind render and post-production for this work and I'll post here too.
Tks for your comment!