KeyShot Forum

Archive => Support Archive => Topic started by: mattjgerard on February 12, 2020, 11:03:01 AM

Title: Custom Naming options in 9.1
Post by: mattjgerard on February 12, 2020, 11:03:01 AM
So, loving the "token" based naming setup, this is totally going down the road I was hoping for. The one thing I don't think is there yet is the ability to sue the Material name from a multimaterial as one of the naming tokens. I see model sets, studios, etc, but would be great to use the Multimaterial sub material as well. Am I missing anything? Or is this a request?
Title: Re: Custom Naming options in 9.1
Post by: DerekCicero on February 12, 2020, 02:50:29 PM
We've had several requests to add new variables to Name Templates. I will add this to request list (no guarantees).
Title: Re: Custom Naming options in 9.1
Post by: mattjgerard on February 13, 2020, 06:35:03 AM
Sooooo, just wondering who I'd buy a drink for at Renderworld to get that moved up the queue? Asking for a friend....
Title: Re: Custom Naming options in 9.1
Post by: Furniture_Guy on February 13, 2020, 06:48:34 AM
Quote from: mattjgerard on February 13, 2020, 06:35:03 AM
Sooooo, just wondering who I'd buy a drink for at Renderworld to get that moved up the queue? Asking for a friend....

I'm the friend...

Perry (Furniture_Guy)
Title: Re: Custom Naming options in 9.1
Post by: mattjgerard on February 13, 2020, 09:15:58 AM
Quote from: Furniture_Guy on February 13, 2020, 06:48:34 AM
Quote from: mattjgerard on February 13, 2020, 06:35:03 AM
Sooooo, just wondering who I'd buy a drink for at Renderworld to get that moved up the queue? Asking for a friend....

I'm the friend...

Perry (Furniture_Guy)

Done. Pm'd you my phone number. Text me when you get there and its on me!