KeyShot Forum

Technical discussions => General discussion => Topic started by: mattjgerard on February 20, 2020, 01:15:09 PM

Title: Fuzz Direction can't take a gradient?
Post by: mattjgerard on February 20, 2020, 01:15:09 PM
So, I'm finally diving into the Fuzz stuff, and in the manual it shows the Fuzz Direction using either a Normal map or a Cellular procedural texture. But- it appears that you can't use a B+W gradient texture in the direction node. Not sure it will take the B+W cellular texture and not the gradient?

Is there a comprehensive list of what ports will accept which assets? If there are limitations, it would be great to have a list in the manual of each node page of which nodes will accept what items? Doesn't always make sense why some will take some textures and some won't.
Title: Re: Fuzz Direction can't take a gradient?
Post by: soren on February 26, 2020, 10:59:59 AM
Hi Matt

The direction texture needs a normal map. Most procedural textures have a normal map that is closely related to but not the same as the color output. In principle the two outputs (color vs normal/bump) is completely separate. If you go to the bump texture the available types in the texture type dropdown shows the nodes that can be used with bump/normals and therefore also with Fuzz direction.

Hope this helps
Søren
Title: Re: Fuzz Direction can't take a gradient?
Post by: mattjgerard on February 28, 2020, 08:17:00 AM
Quote from: Søren on February 26, 2020, 10:59:59 AM
Hi Matt

The direction texture needs a normal map. Most procedural textures have a normal map that is closely related to but not the same as the color output. In principle the two outputs (color vs normal/bump) is completely separate. If you go to the bump texture the available types in the texture type dropdown shows the nodes that can be used with bump/normals and therefore also with Fuzz direction.

Hope this helps
Søren

Thanks Soren, than makes some bit of sense. I will put in an offical request though to have  a listing in each node of what sort of inputs will take what sort of source. Even if its a generic one. I'll  start by making my own, just for quick reference.

Thanks again!