KeyShot Forum

Technical discussions => Textures => Topic started by: h15c0r3r on May 04, 2020, 07:11:22 AM

Title: Texture Mapping Type
Post by: h15c0r3r on May 04, 2020, 07:11:22 AM
Hi all,

Apologies if I'm missing something silly. When choosing a mapping type for a texture wasn't there an option for Planar X,Y and Z? I'm only getting Planar now.

Many thanks.
Title: Re: Texture Mapping Type
Post by: TGS808 on May 04, 2020, 08:17:00 AM
They changed that a couple of versions back. I think it was in KS7. Once you choose planar now, you should be able to use the "Move Texture" button to rotate it to the axis you want or use the Fit to: X Y Z option in the dialogue box.
Title: Re: Texture Mapping Type
Post by: h15c0r3r on May 05, 2020, 12:34:12 AM
Many thanks, that makes sense :)