Ive been trying to work out way of rendering VDB seq via multi materials , only for short seq loops, ive got it half working , but only by making a material for each frame then putting them all in a queue... the container seems to be jumping about , could anyone help?
Can this all be scripted like the old way or rendering deforming meshes
Ive attached an .mp4 file so you can see what i mean.
Cheers