KeyShot Forum

Technical discussions => General discussion => Topic started by: libito1443 on July 03, 2020, 05:23:14 AM

Title: Lines/Labels in KeyShot?
Post by: libito1443 on July 03, 2020, 05:23:14 AM
How can I create this kind of lines with bullet points and text in KeyShot? I want to make some exploded views for a product manual and that would really help. I also would like to know if there is a way to make 3D arrows in KeyShot showing on what direction to move an object.

https://i.imgur.com/sfkfm6K.jpg

Source: https://blog.keyshot.com/easy-product-drawings-keyshot-toon-material
Title: Re: Lines/Labels in KeyShot?
Post by: HaroldL on July 03, 2020, 11:18:21 AM
Just reading the description it sounds like When combined with a Frontplate (Image tab, Layer options), you can see how nice and clean this looks with callouts and any additional information you might need to include. It may take some work to create the Frontplate Image. Or you may be able to add the labels and lines in Photoshop, or Affinity, or ...
Title: Re: Lines/Labels in KeyShot?
Post by: libito1443 on July 03, 2020, 08:46:52 PM
So there's no way to tell KeyShot, draw some lines with X angle, Y length + add a label at Z distance from the object so that they all look the same? I saw many CAD softwares can do that: in the 2D drawing tools you can select the parts you want and generate lines with bullet points + a table for spare parts exploded views. It would be so nice if you could automate the process also within Keyshot...
Title: Re: Lines/Labels in KeyShot?
Post by: TGS808 on July 05, 2020, 05:09:06 PM
Quote from: libito1443 on July 03, 2020, 08:46:52 PM
So there's no way to tell KeyShot, draw some lines with X angle, Y length + add a label at Z distance from the object so that they all look the same?

No, there is not.

Quote
I saw many CAD softwares can do that: in the 2D drawing tools you can select the parts you want and generate lines with bullet points + a table for spare parts exploded views.

KeyShot isn't CAD software. It's rendering and animation software. That's makes a difference.