KeyShot Forum

Technical discussions => General discussion => Topic started by: mendezin on December 02, 2020, 03:44:38 AM

Title: Generic Material with Anisotropic on uv mode not working on GPU mode
Post by: mendezin on December 02, 2020, 03:44:38 AM
I have a disc that I UV unwrapped into a rectangle and I'm trying to get an anisotropic effect. For this I tried to use the generic material with the UV mode selected. But whenever I'm in GPU mode this doesn't work and I just get a linear anisotropic effect. Is this a known bug?