Hi guys,
I'd like to know how I combine each texture data on material graph. You can get free texture on Poliigon. Third pic is my trial.
https://www.poliigon.com/texture/water-droplets-mixed-bubbled-001
Thank you,
there are a few tutorials out there on how to setup a material from Poliigon, i.e. this one here:
https://www.youtube.com/watch?v=CyosleNJ7QY
there is also one from Esben:
https://www.youtube.com/watch?v=tdSYRFUWDRk
did you try one of these yet?
cheers
designgestalt
Thank you so much!
After the posting, I probably end up resolving this problem to use liquid material type instead of default diffuse type. But, anyway I can't understand how to use original diffuse bitmap data made by Poliigon...
a lot of the time with poliigon you need to invert the maps, and I think Poliigon actually has a template material that you can download, but I can't find it rightnow