KeyShot Forum

Technical discussions => General discussion => Topic started by: Metin Seven on June 09, 2021, 11:42:52 AM

Title: Fuzz with gravity
Post by: Metin Seven on June 09, 2021, 11:42:52 AM
Hi,

I've just upgraded to Keyshot 10 and I'm experimenting with Fuzz. Love it, but I'm wondering: is there a way to have the fuzz fibers affected by gravity? Up to now I've only found a way to change direction, but not to have the fibers bend downward with an adjustable gravity factor.

Thanks.
Title: Re: Fuzz with gravity
Post by: mattjgerard on June 10, 2021, 07:58:14 AM
not yet. only thing that is physics based is the "settle" options, but I could very well see them adding this later.
Title: Re: Fuzz with gravity
Post by: Erik Williams on June 25, 2021, 05:56:44 AM
Hello,

Thank you for your question.

We are currently working on improving the physics engine to better reflect these types of effects.
We hope to have more information available for you in the KeyShot 11 release.

Thank you for your support and your patience while we work to improve our platform.

Best Regards,

Erik Williams
Luxion Customer Support
Title: Re: Fuzz with gravity
Post by: Metin Seven on June 26, 2021, 12:08:33 AM
Thanks Erik!

Looking forward to Keyshot 11!