I would like to see the "normal projection" algorithm applied to the bump+normal maps tab so that I could make my ring renders look like they have engraving without having to UV every CAD model.
I would also love to be able to import animation via the FBX file type from Maya or Max.
Also Render passes are desperately needed. I want to be able to control more parts of the render in post. I am doing the best that I can to use work-a-rounds but I can only go so far. A nice depth pass would be nice as well.