KeyShot Forum

Technical discussions => General discussion => Topic started by: syn0288 on March 25, 2022, 07:51:25 PM

Title: Can I have the map scale with the model? Each time the map position is adjusted,
Post by: syn0288 on March 25, 2022, 07:51:25 PM
Can I have the map scale with the model? Each time the map position is adjusted, once the model is scaled, the map has to be adjusted again

Title: Re: Can I have the map scale with the model? Each time the map position is adjusted,
Post by: Erik Williams on April 01, 2022, 04:36:08 AM
Hello,

If I understand your question correctly, you should be able to coordinate map and model scaling using the guide at

https://manual.keyshot.com/keyshot11/manual/materials/material-graph/material-graph-nodes/utility-node-types/mapping-2d/

If this does not work for you or I've misunderstood the situation, please let me know.


Med Venlig Hilsen / Best Regards,


Erik Williams

Customer Support Specialist
Title: Re: Can I have the map scale with the model? Each time the map position is adjusted,
Post by: syn0288 on April 07, 2022, 10:47:51 PM
I mean, after scaling the size of the model, the map doesn't match the size of the model. You need to resize the map. Can the map scale with the model

Title: Re: Can I have the map scale with the model? Each time the map position is adjusted,
Post by: mattjgerard on April 08, 2022, 06:40:51 AM
Quote from: syn0288 on April 07, 2022, 10:47:51 PM
I mean, after scaling the size of the model, the map doesn't match the size of the model. You need to resize the map. Can the map scale with the model

The only way to do this is with UV mapping. That ties the textures to the actual polys on the model.