Hello Keyshot community,
Recently I noticed that even when some objects are faded out to 0%, the objects are still involved into rendering process calculations. I had a very complex scene with everything disappearing except one part remaining at the blank background and the render time of the frames are 3-4 times longer than just regular time of rendering this frame with the rest of the model DISABLED. It is one another thing which is ruining my animation rendering times... I use Keyshot 11.1 Pro
Have anyone experienced it too? Is it regular Keyshot behavior?
Can it be improved any way in future releases of Keyshot? What is a reason of that?
Best regards,
Kuba