KeyShot Forum

Technical discussions => General discussion => Topic started by: TCP on August 10, 2022, 02:01:15 PM

Title: Render - comfortable rings
Post by: TCP on August 10, 2022, 02:01:15 PM
Hello everybody.
When I render comfortable rings (internally rounded), the image does not show this curvature, they look flat on the inside. Any tips on how to make the image show that there is a curve inside the jewel?

Title: Re: Render - comfortable rings
Post by: INNEO_MWo on August 11, 2022, 08:37:16 AM
Does rendering in NURBS mode may help here?
Title: Re: Render - comfortable rings
Post by: TCP on August 14, 2022, 04:38:07 PM
Hello. Yes, I tried with NURBS mode and still the inside looks flat.
Title: Re: Render - comfortable rings
Post by: DriesV on August 17, 2022, 06:59:09 AM
Hi

With highly reflective materials, such as metals, it is very hard to visually define the shape of objects. There is a good reason why diffuse clay models are often used for lighting and shape studies, for example in the automotive industry :)

To help accentuate the curvature of the ring's inner surface you could perhaps apply a directional texture, like a subtle brushed texture with cylindrical mapping.
I don't think you will have much success with a perfectly polished surface...

Attached are renderings of two versions of the same ring: with a polished and brushed inner surface.

Dries
Title: Re: Render - comfortable rings
Post by: TCP on August 19, 2022, 11:03:26 AM
You are absolutely right, thank you. Maybe if in the next versions of KS the reflection of one object was not projected on the other, it would help.