Hello all.
I'm using Keyshot 2.3.2, and I just imported a set of materials into my library. I did it via the right click and import button, and it was a keyshot .mtl file. Several of these materials have associated textures and bumps, which I went through and loaded by right clicking the material, 'edit material', and selecting the files. I closed keyshot, opened again, and started working with my file- but all those links had broken! The material previewed correctly (eg: a woodgrain texture appeared on the material ball), but when applied to a model, the texture was not linked anymore (appeared grey- base color of material without the texture).
I'd appreciate any help or ideas anyone has. Thanks!
Did you copy the textures into the texture folder.
I had them in a separate folder on the desktop. I'll put them in the keyshot textures directory - and see if that solves it.
*edit* Case closed. Putting the textures into the Keyshot folder did the trick. Thanks!
Great - KeyShot 3 is much better about this.