KeyShot Forum

Gallery => Amazing Shots => Topic started by: hdstudio on May 12, 2010, 08:21:03 AM

Title: Any interior or exhibit designers using KeyShot?
Post by: hdstudio on May 12, 2010, 08:21:03 AM
Post some samples of your KeyShot renderings, if you have spare moment. Thanks.

Curious to how you would control the lighting in an interior space.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: sdesaulles on September 29, 2011, 03:20:04 PM
I this has been read 962 times, pity there are no replies, I too would live to see some hints on how to deal with interiors that don't have loads of plate glass windows around them to let the light in.  Emissive materials are a possibe but make the rendering times super slow.

Perhaps you have found some techniques?

Cheers

Stephen
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Cliff Stanton on October 03, 2011, 08:04:48 AM
I had a play in the early days but I believe the HDR studio is worth a look at!
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Speedster on October 03, 2011, 04:22:06 PM
I also use HDR Light Studios Pro, as well as panels.  Here's our kitchen designs, now remodeled.  We went with the "dark" look, not painted cabinets.  Also, there was a recent post by a new member, with wonderful shots of his exhibit and stage designs, but I can't find his post.  Very inspiring.
Bill G
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Io on October 03, 2011, 04:38:31 PM
Interesting, how long did it take for this setup?
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: PhilippeV8 on October 03, 2011, 10:58:45 PM
I am curently re-building my bathroom, coming from a squared room (1m80 * 1m80) with a bath, a toilet, a single sink and a big radiator.
I knocked down a wall and made it a 1m80 x 2m80 room with a bath, a double sink and a flat/high radiator and a toilet in a separate room.
To get an idea what it would look like, I made these renders.  Also I can use this setup for color study for the tiles etc.

I didn't let them render for long though .. just enough to get a good idea ... thus kinda grainy.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Cliff Stanton on October 03, 2011, 11:56:21 PM
Just to clarify the earlier post was not with HDR studio that is just keyshot, the thin panel roof was added to cast a shadow and wasn't intended to be in shot. Also since then I have learnt how to make the 4th wall invisible but still act as a light reflector or source by applying emissivity. At the time of this render you can still see the window reflecting the open environment.
Nice posts all thanks for taking the time to upload!
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: fario on October 04, 2011, 12:41:10 AM
it is not easy, in my opinion, to set the vision in a space perspective ---> closed all sides.

right?
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: PhilippeV8 on October 04, 2011, 12:46:00 AM
The trouble is not so much the perspective .. it's that the light is coming from the HDRI (environement) and if your room is a closed box, it'll be black as night.

One could add emissive materials to simulate lights, but that slows down rendering by a LOT.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Cliff Stanton on October 04, 2011, 12:48:00 AM
If I understand your question Antoine...
The 4th side, the wall you are shooting through, is made emissive with a texture this allows you to editthe material, add the texture that will give you the reflections you want, then make the material invisible by setting the Visible to the eye off, also if you donot want the wall in reflections set this to off also.
Camer angle is easy for me as I am a keen amateur photographer i think of it this way
28mm wide angle
50mm standard
80 - 200mm shortens depth of field.
use distance then to crop the shot to where you want it.
does this answer your question?
regards
Cliff
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Cliff Stanton on October 04, 2011, 12:49:45 AM
Philip may well be correct about time taken I have not used HDR studio but it sure looks good for the
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: fario on October 04, 2011, 01:37:08 AM
QuoteThe 4th side, the wall you are shooting through, is made emissive with a texture this allows you to editthe material

good idea. i will to try

thanks
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Speedster on October 04, 2011, 07:08:42 AM
Yes, the HDR does need to be able to access the subject.  On my kitchen remodel (my wife's hammering at me now to do the cabinets!) I started with an accuract, but not highly detailed, SolidWorks model.  Took about a day to measure and model, including the new appliances. 

The important thing is that I did the ceiling in two parts so I could apply materials to suit.  I found that various combinations of glass worked well, allowing me to adjust the overall look and color temperature by swaping out materials.  Frosted worked great, and also if it was slightly warm tinted.  Anyway, the following images may give food for thought.  Great way to visualize a remodel!  Trick- take some real photos of the space, use them as backplates, hide the model walls, for example and use the backplate to adjust the view and perspective.
Bill G
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: elliasp on October 04, 2011, 09:13:57 PM
If I can give you some tips :

- Don't forget Keyshot is reacting like a REAL CAMERA. And in real photography, if you want to have a perfect interior lighting, you have to forget the exterior (you will be able to do some changes
on photoshop later).

So, that means 2 things :

- your interior has to be completely closed (no open walls, you have to close your house with all your walls)

- Your HDRI has to be OVER LIGHTED (use a complete white hdri) and push it as luminous as you can (because in reality, the light of the sun is the most strong you can find)



LOOK AT THE REALITY : to have a perfect interior rendering, you will have to do this : OVER EXPOSED LIGHT + CLOSED WALLS (only windows can let the ligh come in the house)

And of course.... work on your materials, it's very important.

After this, in "real time render", play with gama and lighting to have the perfect result  ;)
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: fario on October 05, 2011, 12:07:30 AM
heu...

ce sont des images de synthese?

de toi?
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Cliff Stanton on October 05, 2011, 12:14:21 AM
Hi Francois,
I would agree that as in real photography good exposure indoors will almost always give over exposed image where the outdoors is visible assuming sunny day, but I do like the way that HDR and keyshot can give an unnatural therefore eye catching image. The viewers mind even if not educated on lighting would not be aware the pupil in the eye adjusts as you scan the room in real world and on seeing the images you have uploaded would percive those as unnatuarly bright. So I guess the thing you have pointed out and what we should all bear in mind is that we can achieve both in keyshot, the choice is which effect is the most desirable for our purposes, thanks for all the examples I enjoy reading your posts!
regards
Cliff
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: noelleon on December 04, 2012, 11:53:06 AM
 Hi there I'm also interested in getting the juice out of Keyshot for interior rendering, this is a scene I've been working on. I think the main challenge it's to illuminate closed spaces and like others  said you have to remove the celling to let the light do it's job.
Sometimes I get black spots on the wall or white ones behind frosted glass, maybe higher settings could solve this.
Still a work in progress any tips are welcome.

  greetings
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Seghier on December 05, 2012, 06:07:56 AM
i test interior scenes in keyshot but always many grain after many hours
(http://img542.imageshack.us/img542/5121/keyshot.jpg)
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: noelleon on December 05, 2012, 08:32:58 PM

Have you tried advanced settings? I first tried in max time and samples but got always the same grainy texture.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Seghier on December 08, 2012, 01:18:32 PM
 yes i tried advanced settings but take more time to render
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: junior on December 12, 2012, 02:11:42 PM
I always have more luck with large windows and a deliberately grainy look.
Also a sun HDRI that renders sharp shadows helps.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: noelleon on January 03, 2013, 06:51:24 PM
Another shot of that kitchen.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: guest84672 on January 04, 2013, 07:28:57 AM
Looks very good. The new lights in KeyShot 4 will make those under-cabinet lights much better.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: ivansuisse on January 24, 2013, 01:15:57 AM
My personal try for interior renderings... only emitter material for lighting
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 24, 2013, 02:40:28 AM
Looks great!

What material (samples) and render (bounces, time/sample/advanced mode...) settings did you use?
How long did it take to render on what type of machine?

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: ivansuisse on January 24, 2013, 04:23:51 AM
Tank you!

So... the material are: emitter for the light (cool and warm color for different effect, and different intensity) then NO HDRI light (that's for more atmosphere in the scene)
Setting of the matierial are all "plastic" and "paint" whit textures added, diffuse, specular, bump map. But no samples increment
43 minutes rendering at this resolution
Whit all the parameters in middle position... 49 samples, 16 bounces, anti aliasing 5, shadow 3, global 3, ecc...

Coputer: intel core i7 2600 3.4GHz 8GB RAM, Widows 7 64 bit

Sorry for the languages error... i m from Switzerland

Ivan

Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 24, 2013, 06:07:57 AM
Depending on the scene composition (e.g. whether there are windows in view with bright light coming in etc.) I find it very hard to get absolutely clean images (no splotches, no grain where there should be none...) using the advanced rendering mode.

Image quality is much more consistent and predictable using realtime rendering or time/sample limit rendering, but it takes a very long time to become 'clean'.

I notice that it is sometimes impossible to get clean images with advanced rendering, even with GI @ 5 (max.), especially with interiors.
Or, I must be doing something completely the wrong way. :D Any advice is welcome...

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 24, 2013, 07:57:31 AM
I just did this one. Model is from grabcad. Lighting is desaturated outdoor HDRI with strong pin light (placed over sun) and emissive spheres in those ceiling light fixtures.
Took about 1.5 hours.

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: ivansuisse on January 24, 2013, 08:18:50 AM
The good thing is the setting time of the scene (camera, textures, material, lighting..) very quick.
I mean, normally I use Vray for the interiors, and every time I have to re-render the scene... or every time I adjust color, textures or something I use many time, and time is money (specially in this work).

I think in my case I don't see many grain or splotches...
more light enters in the scene, better able is the program to calculate the bounces of light and then the image will be better, does not have to be brighter but  with multiple light sources from which to get information... this is my method ;-)

Ivan
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: ivansuisse on January 24, 2013, 08:32:24 AM
This is an old try for interiors in Keyshot3... same settings, (ok the image is little  :) )
still no HRDI only emitter materials
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 24, 2013, 09:30:42 AM
My biggest problem is being used to wait for just 15 minutes for a product rendering. :D
So everything over that now feels like an eternity. ;D

At the KeyShot guys:
Maybe interior rendering can be the topic of an upcoming webinar?
Especially with all the good stuff coming with KeyShot 4...

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: evilmaul on January 24, 2013, 10:35:48 AM
nice image. has it been scaled down or is that the actual resolution?...and render time? :)
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: ivansuisse on January 24, 2013, 11:10:08 AM
Hi,

No on this computer I have only this resolution of the images... the real size was 1600x1200...
Render time is 27 min... whit middle-high level setting

Ivan
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 24, 2013, 12:14:57 PM
I added and updated some materials.

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 24, 2013, 10:06:39 PM
Updated lighting. ;)

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Jeff80 on January 25, 2013, 10:55:23 AM
Would anyone be willing to share their scene that uses only emissive materials to light it? I'd love to poke around and learn from looking at a proven setup.

Thanks in advance!

Jeff
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: KeyShot on January 25, 2013, 11:41:53 AM
The emissive material is not really intended for interior lighting (unless you have a lot of patience). KeyShot 4 will have area lights, IES lights, and point lights that will do a much better job.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: ivansuisse on January 25, 2013, 12:20:14 PM
No problem Jeff,

Try to render whit this one.
I have also a screenshot of my parameters...
Try also to add object in the library if you want, pictures on the wall, chairs, ecc.  :)

Now the spot light are turned off... maybe in KeyShot 4 we can do better whit the new features... but for the moment...  :D

Ivan
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: fario on January 26, 2013, 02:27:22 PM
QuoteThe emissive material is not really intended for interior lighting (unless you have a lot of patience). KeyShot 4 will have area lights, IES lights, and point lights that will do a much better job.

....

i wait   ;)
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 26, 2013, 07:02:54 PM
Ivan, thanks for that scene file! ;)

I decided to take it for a spin in KeyShot 4 BETA to give an idea about what can be done with the new light materials.
I used area lights and IES lights (the ceiling lights) only.

Render time was exactly 50 minutes at 1500*1050, using advanced rendering (50 samples, 6 ray bounces, AA 5, shadow 1, GI 3, Pixel blur 1,5) on a 3930K CPU based machine.

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: ivansuisse on January 27, 2013, 01:53:18 AM
Yeah!
The quality of the shadow and the light is very good...

IES lights are amazing!

Keep working on this scene whit object and materials!

Ivan
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: fario on January 27, 2013, 01:53:41 AM
Really well.

It is possible in K4, soften shadows?
I think the shadow below the chair for example.

Antoine
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 27, 2013, 03:01:54 AM
The shadows are hard because of the IES light above the chair.
The point light and IES point light do cast hard shadows. If you want soft shadows you have to use area lights.

I will keep updating this scene! ;)

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: ivansuisse on January 27, 2013, 06:27:20 AM
This is the same scene, whit object, rendered in Vray for rhino...

Now if we find the method to emulate the same ambient and light, we have won  :)
Because whit Vray I have 1-2 h for setting all the scene, and 1 h rendering...
Whit KeyShot 20 min setting and 20 min render!  :)
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 28, 2013, 03:46:49 AM
Okay...

First revision of this scene.  ;)

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: fario on January 28, 2013, 07:21:47 AM
Please, is that the real time is still grainy with V4?
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 28, 2013, 07:24:52 AM
No, that's my plaster wall texture... ;D
This was rendered with advanced mode. Rest assured, surfaces are crispy clear. ;)

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: fario on January 28, 2013, 07:48:56 AM
no no no ... :)
I'm talking about rendering "real time" which was very slow and grainy in V3.

I'd like to know if it has been improved in V4.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 28, 2013, 07:54:29 AM
Ooooh...aaaah... ::)

I haven't timed it yet, but I feel that in certain scenarios there is a big improvement.
E.g. when working with the new local lights in KS4 vs emissive material in KS3.
E.g. translucent material (HUGE improvement both in speed, quality, usability, behavior...)
...

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: fario on January 28, 2013, 11:44:37 AM
ok thank you very much!
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on January 28, 2013, 01:02:39 PM
Updated with radiator mounted on wall.
I should leave this scene alone now.  :P

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: fario on February 06, 2013, 12:25:12 AM
a little test with the scene from Ivan.

Keyshot V.4, je t aime! :-* :-* :-*

Antoine
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: DriesV on February 06, 2013, 03:54:41 AM
Nice twist, Antoine! ;)

Btw...

Does anybody know a free/paid resource(s) for quality modern interior models/scenes (fully textured) that can be imported in KeyShot?
Something like http://www.evermotion.org/modelshop/show_category/archinteriors/104 (http://www.evermotion.org/modelshop/show_category/archinteriors/104), but in a 3D format that KeyShot can use.

I posted a request about this already here: http://keyshot.com/forum/index.php/topic,5281.0.html (http://keyshot.com/forum/index.php/topic,5281.0.html).

Dries
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: TpwUK on February 06, 2013, 05:01:09 AM
Hi Dries, have you tried GrabCAD ... http://grabcad.com/library?per_page=20&query=Kitchen you should find two or three on there

Martin
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: alal0023 on November 03, 2014, 12:23:56 PM
Hei! You`ve done some amazing stuff with keyshot! I love it and wish I could do the same! I have built a scene, but have no idea how to render it like in the image. Can someone help me?
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: alal0023 on November 05, 2014, 05:51:51 AM
And the first decent result on lighting. There are still things to work out. Any suggestions? Would love to learn more tips and tricks.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: feher on November 05, 2014, 06:01:03 AM
I have downloaded your scene.
I'm working on setting this up for you. I will give you the KSP back so you can open it and see what I did.
Tim
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: Josh3D on November 05, 2014, 08:34:06 AM
Thanks for sharing the scene. With the materials, this is looking great, imo. Looking forward to what everyone shares.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: alal0023 on November 05, 2014, 12:33:00 PM
Would be great to see your take on the scene. Please, if you have downloaded it and worked upon it, share it back and explain a bit what you have done. I want to see where I have made a mistake and what can I improve.

//Cheers!
Alex
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: feher on November 07, 2014, 03:49:03 PM
Hi Alex,
Here is a test render of your interior. I did do some post work.
I'm rendering a final shot of this right now I will post the final image in the next few days. I just wanted to show you what is possible.
The first thing I did was adjust the scale of the model. The IES lights that were in the bip you supplied were bigger then the model. I also changed the Scene Units to Centimeters.
The ceiling lights are Area light diffuse. You were using IES lights. I also added on IES light by the sinks to get more light towards the back of the Bathroom. I re did all materials. I noticed all the materials on your bip were set at 9 samples. I recommend at least 32 samples on the materials itself. I will post the final BIP/KSP once I button everything up.
Tim
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: alal0023 on November 08, 2014, 12:05:30 PM
Hey Tim!

Thank you for the tips and for taking the time to work on the scene as well. I did my own version as well. Still a few things to tweak...lights, a few materials:the table, the wall tiles. I also noticed there is something wrong with those IES lights...but apparently, when I exported from maya as .igs it changed the size. I don`t know why, but this always happens to me. There should be a setting I just don`t do right. I am working now on the improvement of the image as well. I did not know the materials should be set to have 32 samples, but it works only on a few materials. I also use the template materials and tweak them a bit.
Do you use keyshot pro? Maybe there are different setting for the materials there. Also, do you make yourself every materials starting from the same base?

Cheers!
//Alex
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: feher on November 08, 2014, 01:15:34 PM
Hi Alex,
Here the final I was doing. I added a few props...lol I found the models here:
http://archive3d.net/?category=25&page=145

For some reason my ceiling has some noise, I need to tweak the material.
This was a lot of fun.
My door is always open.
I would add the ies lights in Keyshot not maya.
Also when importing into Keyshot I would have the size set on original not automatic.
Tim
How do I add a ksp file ? everytime I try to load it, it times out.
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: alal0023 on November 09, 2014, 02:25:04 AM
Hi Tim,

Maybe the Keyshot file is too big, check the size. I uploaded mine with the attachements, as the jpeg file. How did you do the wall tiles material? I tried a lot, but did not work at all... I would love to look at your ksp file if you could upload it. Meantime I reworked some of the scene as well.

//Alex
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: edwardo on November 09, 2014, 04:39:41 AM
Looks great! Can I ask, are you using the 'indirect bounces' setting? Also, what happened to the table in Tims shots, its gone all tessellated.

Ed
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: feher on November 09, 2014, 05:00:37 AM
Hi Ed,
I have the indirect setting at 3. I also have global illumination turn off. I usually do not have that turned off but for some reason it didn't work with this set up.
Alex
If I can get your maya file so I can do this from scratch then I will be able to see if something need to be changed when its imported.
Tim

How do I upload the KSP file I try to attach it but it just times out. The KSP is only 10MB
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: edwardo on November 09, 2014, 05:46:06 AM
You had GI off? interesting... this may be the key to all my interior failings since playing about with KS5. Thanks for letting me know.

Ed
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: G.Pizzo on November 09, 2014, 09:47:32 AM
Tim,

Nice work, I like how you held the detail in the lights, and your materials are realistic, the reflections off the wall and floor are what makes it. Nice twist by adding props to break the sterileness . It's inspiring to see your work outside of automotive imagery, it shows your true 3D image artistry.

GP
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: alal0023 on November 09, 2014, 09:49:22 AM
Hi Tim,

I tried to upload the obj file, but it did not work, you can download it from here: http://we.tl/ssGDphZFyQ. If you want to, you could share the KSP file the same way. I used my email address at both sender and receiver field and copied the link from my inbox.

Hi Ed,

The table in Tim`s file is polygon pixelated because I forgot to smoothen the geometry. Sometimes, it works to export to keyshot with the visual smoothness ( key 3 in Maya) but sometimes it does not work, as in this case.

//Alex
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: feher on November 09, 2014, 11:46:49 AM
Alex thanks for the model. Here is a link for the KSP it will have the textures I made for the floor and walls.
http://we.tl/sVPsBMYFQP
I will work a new file and see if I have any difference between the two. I'm hoping so the KSP I just gave you took 20 hrs to render. I have never rendered anything that long on my I7 ...lol
Tim
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: alal0023 on November 09, 2014, 12:03:04 PM
Tim,
What Keyshot version are you using? I have 4.0 Pro and cannot open your file.

//Alex
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: feher on November 09, 2014, 12:09:50 PM
Oh no...now that's an issue. I'm using KS 5.1.57
I will have to redo this all in KS4 for you. Give me a day or two.
Tim
Title: Re: Any interior or exhibit designers using KeyShot?
Post by: alal0023 on November 09, 2014, 12:27:16 PM
Looks like I am a bit behind with the updates. I will try to install the pro version 5.1.57 trial and render with the keyshot watermark, just to have a look at the file, if possible.