Hey There
I've just realised that there is a limit of 10 attachments per post, so I've started another one - hope this is within the rules...
This is a Brent Collins mathematical model built with TopMod and Cinema 4D
Thanks for looking
J
Excellent once again. That's perfectly fine. Post as many images as you like :)
Awesome!
You made simple parts look amazing !
Thanks for sharing.
Tim
It's those little scratches that really sell these (and your others). Awesome job!!
I'd be really interested to learn how you made those scratch maps if you're willing to share the method :)
They look fantastic and make all the difference!
biomechanic Excellent work
Quote from: jhiker on April 12, 2012, 12:51:31 AM
I'd be really interested to learn how you made those scratch maps if you're willing to share the method :)
They look fantastic and make all the difference!
I can share my method :)
scratch bump (https://www.google.by/search?q=scratch%20bump&oe=utf-8&rls=org.mozilla:ru:official&client=firefox&um=1&ie=UTF-8&hl=ru&tbm=isch&source=og&sa=N&tab=wi&ei=7K-GT_WlJYLSsgac_Z2uBg&biw=1479&bih=858&sei=DbCGT83uCM_NswapkIy5Bg)
This is the first time i've imported a model into KeyShot complete with textures - it was a pleasantly pain free process...
Thanks for looking
J
I think I'm quitting, I know when I'm beat!! ;D
Sorry. where are my manners !!
Thanks for the appreciative comments, its most welcome
bobr2000 : LOL, yeah thats one method ;)...
jhiker My method is to basically source really good photographic textures of scratched metal and isolate the scratches and then create a tileable bump or normal map - one of the programs I use is CrazyBump
Quote from: Robb63 on April 12, 2012, 07:55:10 AM
I think I'm quitting, I know when I'm beat!! ;D
That made me laugh out loud mate... ;)
Fantastic texturing!
Yes it's a fantastic work!! u done great!
But could you share your bip keyshot scene, so a lot of people (and me too) will learn more about light, material,texture etc etc setting?
That should be real helpfull to all..
Thanks
biomechanic - Excellent work! I use CrazyBump as well. You should do a tutorial for the KS Blog on scratch bumps.
I'm looking forward to more of your renders.
Ed
Quote from: Ed on April 12, 2012, 09:00:52 PM
You should do a tutorial for the KS Blog on scratch bumps.
You know I might just do that when I have time - or perhaps put a couple of them up for download...
Quote from: tsunami on April 12, 2012, 03:08:59 PM
But could you share your bip keyshot scene, so a lot of people (and me too) will learn more about light, material,texture etc etc setting?
Sorry I cannot share the model / HDRI unfortunately, but I certainly dont have a problem showing some screenshots or something like that... honestly, there is nothing special about this scene at all really, I find in KeyShot, the route to a really pleasing render is using good HDRI's and materials
Oh and the 'roughness' slider is your friend ;) ...
Hi Biomechanic, can you at least share the source of your amazing HDRI?
Love the cambot!