KeyShot Forum

Technical discussions => General discussion => Topic started by: dalejsmith on May 19, 2012, 08:06:34 AM

Title: model grouping and ungrouping
Post by: dalejsmith on May 19, 2012, 08:06:34 AM
In the time line you offer a way to organize the animation channels with folders. Is there a way to organize the model? folders would be a help, but it would also be good to import new models and group them with other models to be animated together.
Title: Re: model grouping and ungrouping
Post by: KeyShot on May 19, 2012, 11:55:08 PM
This is on our todo list.
Title: Re: model grouping and ungrouping
Post by: dalejsmith on May 20, 2012, 12:19:57 PM
Thank you
Title: Re: model grouping and ungrouping
Post by: guest84672 on May 21, 2012, 08:14:16 AM
You can always animate parts together by copying and pasting linked or unlinked animations from one part to another.
Title: Re: model grouping and ungrouping
Post by: dalejsmith on May 21, 2012, 08:22:15 AM
Yes, that is what I do now. That is not the only reason for grouping, keeping thing clean and organized proves a real time saver as a project get more complex.
Title: Re: model grouping and ungrouping
Post by: guest84672 on May 21, 2012, 01:20:54 PM
I agree - and we are looking into it.