hello , i find this model in grabcad
http://grabcad.com/library/4-cyl-boxer-engine#
the file extension is stl , i import it to rhino 5 but i can't modify the model
i add little details using original photos of the model and i separate parts with layers
http://home.no/wrightmodel/4-cyl.html
i test animation but i think i can t make it because the render take days with my laptop...i will try
i used other method i imported the solidworks extension of the model and it appear as polysurfaces , rhino and solidworks use nurbs for modeling
i add smooth edges and i modify he propeller
test of render
i wait your comments and ideas
i find other propellers to use it from here
http://www.dezignstuff.com/blog/?m=20090405
new renders
Very nice...
Paul
thank you Paul
if you have any critical about propeller and materials tell me
Nice material on the propeller, but stl is only polygons and cant be modified in Rhino like a step or iges file would. Next time look for step file!
thank you Philrider7
yes you are right but now i use solidworks format and it's imported as polysurfaces and blocks and i can modify them because solidworks and rhino use nurbs for modeling
hello
i download bongo 2.0 for rhino and i try to make animation
i am not mechanical engineer but i try to make it and i wait any comment about that
i study how animate it but the problem , how export animation from rhino5 to keyshot ??
Nice work ! I would take the green out of your dome IMHO.
The propeller material is sweet.
Tim
Hello Tim, thank you :)
plz can you explain this word : I would take the green out of your dome IMHO
i don t speak good english
How your engine is lit, It looks like you have alot of green in the Dome. I would open up the Keyshot HDRI editer and desaturate the dome a little bit.
ok i understand thank you Tim, i desaturate it :)