KeyShot Forum

Other => Wish List => Topic started by: Troopermanaic on July 13, 2012, 04:13:47 PM

Title: it would be nice to see a render to texture option.
Post by: Troopermanaic on July 13, 2012, 04:13:47 PM
This would make the program allot more useful to game programmers. Imagine defining a texture size then all shadow, reflection, and stamp data rendering to a texture from existing UVmaps to the 3d surface. Would be a huge time saver and would make some great maps.

Imagine if it could save in different channels. Occlusion, specular, bump, diffuse, etc...
Basically its like baking a texture.