Hi guys & girls,
I have created a rendering and in the reflection of one part another one looks moldy.
The reflected part is standard white paint, and the reflecting material is...
metal
roughness 0,01
glossy
glossy samples 32
rendering settings
Samples 32
Ray 16
Anti Laiasing 4
shadow 5
Giq 2
Pixel 1,5
DOF 2
Sharp Shadows
any ideas?
Using Keyshot 2,2 pro
Muzzi
Is that the same material that is on other parts? Maybe you have Normal issues in the part geometry.