Heya,
I'm trying to import a Maya Binary file (.mb) into Keyshot 3.3 and I get the following error (see attached screenshot for details):
"The Maya Installation for version 2011, 2012, or 2013 could not be located. Please install/reinstall Maya."
Is it required that I actually have Maya installed before Keyshot can import Maya Binaries? >_<
If not, how can I get this error to stop happening?
Thanks,
David
Maya needs to be installed and licensed.
Thanks for the quick reply, Thomas.
Ugh. That kinda sucks, if I do say so myself.
Do you think maybe it's a bit misleading to say that Keyshot has Maya import when really it's not native to Keyshot and requires a $3000+ purchase of Maya do accomplish this "feature" that Keyshot supposedly has?
May I recommend you put some kind of disclaimer on your features list that says as much? >_<
Thanks,
David
It is native to KeyShot. It is not our choice that Maya needs to be installed and licensed. It is Autodesk's policy.
I updated the tech specs on our web page to make it more clear.
Thanks Thomas,
I understand the need for you to stay within the guidelines of the companies you work with, like Autodesk.
Still, I wish this functionality was more "built-in" to Keyshot --- although maybe your licensing fees for their (proprietary?) format would make Keyshot cost-prohibitive... so I understand but hey, I still wish it were otherwise. :D
Thanks for updating the specs page so quickly -- I'm impressed!
Cheers,
David