KeyShot Forum

Technical discussions => Textures => Topic started by: jp_li on November 15, 2012, 06:49:43 PM

Title: layered bumps
Post by: jp_li on November 15, 2012, 06:49:43 PM
is it possible to layer bump maps?  I have 1 i'd like to use to get general grain and noise, and another that I'd like to use that would have a graphic bump into the surface

Title: Re: layered bumps
Post by: guest84672 on November 16, 2012, 07:41:05 AM
You can't do this at the moment.
Title: Re: layered bumps
Post by: Despot on April 03, 2013, 07:00:04 AM
Combine the bump maps in Photoshop...
Title: Re: layered bumps
Post by: PhilippeV8 on April 03, 2013, 07:33:45 AM
I hope to get this in KS4.1  ;)

It's handy for all sorts of things and merging bitmaps is an option, but after a while you've got a forest of bumpmaps all over the place.
Title: Re: layered bumps
Post by: Despot on April 04, 2013, 09:25:18 AM
Yeah, KS badly needs a material layering system - it's one of the things I love about Maxwell RenderW, really rich, complex shaders can be created...

J
Title: Re: layered bumps
Post by: guest84672 on April 08, 2013, 01:31:22 PM
We are trying to keep things simple. It is not a matter of whether it can be done technically, but how we can expose in the most simplistic way.

We will consider it for a later release of KeyShot.
Title: Re: layered bumps
Post by: PhilippeV8 on April 08, 2013, 02:01:44 PM
I understand keeping things simple.  But just for the bumpmap, I would like this option.

For a short time KS user, it keeps things simple yes, but in the long run, ... how it is now doesn't keep my texture-folders simple  ;)