has anyone seen this bug.
i start editing a material, drag in a bump texture from the library into the bump slot replacing the texture that's there. From that point, keyshot doesn't update any of the changes i make to the material. I can make changes, they just don't reflect in the shader. if I double click on another material and then double click to start working on the material again, I notice that all the changes I did not take.
I've had to manually use the load texture and point it to a place, from there it seems to respond.
Hello,
Please make sure you are on the latest update KeyShot 3.3.33. If you continue experiencing this issue, please contact support@luxion.com
Best Regards,
Bruno