KeyShot Forum

Gallery => Amazing Shots => Topic started by: DominicQwek on January 01, 2013, 04:44:39 PM

Title: Dominic Qwek's Art Dump
Post by: DominicQwek on January 01, 2013, 04:44:39 PM
Hope everyone had a great 2012. Wishing everyone an awesome 2013 ahead! I'll be dumping my keyshot rendered pieces here in the future in chronological order starting from the earliest. I've included a bunch of stuff i did for 2012 in the first post. You can find more shots on my website.

Hopper
(http://www.dominicqwek.com/wordpress/wp-content/uploads/2012/12/Hopper_3DProfiles.jpg)

Alien
(http://www.dominicqwek.com/wordpress/wp-content/uploads/2012/12/Alien.jpg)

Rakshasa Demon. More shots on my website
(http://www.dominicqwek.com/wordpress/wp-content/uploads/2012/12/Rakshasa03.jpg)

Space jockey inspired concept.
(http://www.dominicqwek.com/wordpress/wp-content/uploads/2012/12/Space-Jockey.jpg)

Bruiser
(http://www.dominicqwek.com/wordpress/wp-content/uploads/2012/12/Bouncer_Beauty.jpg)

Deacon concept very much inspired by Prometheus. Rendered in keyshot and touched up in photoshop.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2012/12/Deacon.jpg)

A Cyclops concept sculpt. This render is right out of Keyshot.
(http://www.dominicqwek.com/wordpress/wp-content/uploads/2012/12/css_04.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: feher on January 01, 2013, 06:17:08 PM
Happy New Year !
Love the images. Can't wait to see more.
It's a keeper.
Tim
Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on January 02, 2013, 07:15:38 AM
Happy New Year. Awesome work! You are using Z-Brush, I assume?
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on January 02, 2013, 10:40:38 AM
nice stuff , keep em coming.
Good to see organic stuff rendered with Keyshot...not that I dont like cars :P but still prefer flesh over metal (I reserve that for the music taste :P)

M
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 02, 2013, 10:52:17 AM
Quote from: Thomas Teger on January 02, 2013, 07:15:38 AM
Happy New Year. Awesome work! You are using Z-Brush, I assume?

Hey Thomas, Thanks! Yes, there were sculpted in Zbrush.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 02, 2013, 10:53:39 AM
Tim, Cheers.

evilmaul, thanks. Really looking forward to see what KS4 brings and hopefully most of the new additions will trickle into the educational version. :)
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 05, 2013, 12:58:25 AM
Patient zombie concept. Did a bunch of SSS renders to comp in Photoshop, I went with a simple 3 point light setup, the background was later comped in photoshop as well. I did 3-4 sss renders, a standard grey shader and an alpha matte. Hope it's not too obscene for you peeps.. but I mean if you watch Walking Dead, this is really not that bad at all.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/01/Zombie.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 11, 2013, 03:10:37 AM
Here's another concept I did. The idea started from a doodle. I had to quickly execute the sculpt to capture that image in my mind's eye.

Amphibious, subterranean, bug-eating pygmy creature. Tribal... I think. Ingestion happens in that orifice on his belly where insects are slowly dissolved by stomach acid. The spindly hook claw is for digging out insects in those hard to reach areas.

I hardly did any post in photoshop with this render. I rendered 2 different sets of SSS passes and a bone material pass. I then blended the SSS layers and masked out the bone material for his head. I'll post more shots soon.

(https://dl.dropbox.com/u/1926511/Pygmy_01.jpg)



Title: Re: Dominic Qwek's Art Dump
Post by: DriesV on January 11, 2013, 03:42:00 AM
Wow!

Also makes much sense from a biological point of view.  ;D
Why chew and swallow when the only thing you eat are squishy bugs? Just put 'm straight in the gut!  8)

Dries
Title: Re: Dominic Qwek's Art Dump
Post by: PhilippeV8 on January 11, 2013, 03:56:39 AM
.. yeah and if you don't chew them, perhaps they have time to reproduce before being digested .........  ;D
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 11, 2013, 03:26:32 PM
LOL. Thanks guys. Here are the other shots fresh from the oven.

(https://dl.dropbox.com/u/1926511/Pygmy_02.jpg)

(https://dl.dropbox.com/u/1926511/Pygmy_03.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on January 11, 2013, 04:30:38 PM
Looks like some of the images are gone. Can you please repost? Awesome, disturbing work.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 11, 2013, 04:35:14 PM
Thomas, do you mean my older works from 2012?
Title: Re: Dominic Qwek's Art Dump
Post by: Speedster on January 11, 2013, 04:46:29 PM
Gad!  And we were planning on Italian food tonight!  Man, your work is awesome!
Bill G
Title: Re: Dominic Qwek's Art Dump
Post by: fario on January 13, 2013, 10:07:21 AM
j ai vomi
Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on January 14, 2013, 06:05:08 AM
Now all images show up - thanks!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 21, 2013, 10:32:39 PM
Queen Concept. Sculpted in Zbrush, rendered in Keyshot 3. Touched up in Photoshop.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/01/Omnibeing.jpg)


Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 21, 2013, 10:38:39 PM
Orc Concept. Sculpted in Zbrush, rendered in Keyshot 3. Touched up in Photoshop.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/01/Orc_Beauty_Med.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: jhiker on January 22, 2013, 03:59:42 AM
Quote from: Antoine on January 13, 2013, 10:07:21 AM
j ai vomi
moi aussi!
Title: Re: Dominic Qwek's Art Dump
Post by: Chad Holton on January 22, 2013, 05:58:10 AM
Love the gnarly teeth and little hairs.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 29, 2013, 01:42:16 PM
Thanks all!  ;D
Title: Re: Dominic Qwek's Art Dump
Post by: fresker on January 31, 2013, 02:00:25 AM
Awesome works, great skill  :D
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 21, 2013, 12:45:25 PM
New render with KS4. SSS Shader with spec, bump and diffuse map. Sculpted in Zbrush. Post work in photoshop. Character is Jawesome from the graphic novel, Last Man Standing: Killbook of a Bounty Hunter.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/02/Jawsome_01_Web.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: mjb on February 21, 2013, 12:56:44 PM
  ;D oof, fantastic!
Dominic, can you explain how you go about getting your models from Z-brush into KS with regards to all the UV's remaining in place?
Do you do it with UV master?

Cheers! M
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on February 21, 2013, 12:58:13 PM
nice job Dominic!
out of curiosity how much post processing have you done on the final render and whats your impression of KS4 so far?
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 21, 2013, 01:14:42 PM
mjb- Yep, I use UV Master and then decimation master to lower the polycount with Freeze UVs turned on.

evilmaul- Most of it is rendered in KS4. I can use a spec map now (thanks to KS4) and that helps a ton, seriously what we need next is an SSS intensity map, and a gloss map and we're golden for organic work. The only post processing I did on this piece are color adjustments and filter to make it look more raw and grungier. I also painted in some blood splats, grime and bg. Loving KS4 a lot, like I said, the inclusion of spec map is a huge help for organic work, and there are no more green artifacts.
Title: Re: Dominic Qwek's Art Dump
Post by: mjb on February 21, 2013, 01:32:30 PM
Dominic, if you don't mind, I might need to pick your brains about this a bit more. I havent tried bringing a zbrush model into KS as yet and will have a go over the weekend.
If I get stuck would you mind a few questions?

Matt.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 21, 2013, 01:39:24 PM
Sure. Just drop me a PM here or on facebook. I'll get back to you. It's not hard at all to be honest.
Title: Re: Dominic Qwek's Art Dump
Post by: mjb on February 21, 2013, 01:41:29 PM
Fan-tastic!  ;D thanks matey, appreciate it
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on February 21, 2013, 01:46:53 PM
Amazing render dude!

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on February 21, 2013, 02:02:50 PM
Love it! Gloss map / intensity map - please explain.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 21, 2013, 02:09:34 PM
Thomas,

SSS Intensity map - A map to control how much translucency shows up in areas, instead of a flat value across the model, we would be able to paint a greyscale map to indicate which parts should have more translucency and which parts have lesser.

Glossiness Map- Greyscale map to determine how tight or broad the specular highlights are.. Evilmaul, you want to chip in? You're the surfacing guru. :P
Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on February 21, 2013, 02:29:59 PM
Gloss map - isn't that the same as a specular map?

Intensity map - interesting. I can see how this can be useful for organic models. On the other hand, it would be determined by the thickness of the model in certain areas, or not?
Title: Re: Dominic Qwek's Art Dump
Post by: DriesV on February 21, 2013, 02:35:56 PM
Quote from: DominicQwek on February 21, 2013, 02:09:34 PM
Thomas,

SSS Intensity map - A map to control how much translucency shows up in areas, instead of a flat value across the model, we would be able to paint a greyscale map to indicate which parts should have more translucency and which parts have lesser.

Glossiness Map- Greyscale map to determine how tight or broad the specular highlights are.. Evilmaul, you want to chip in? You're the surfacing guru. :P

By glossiness map, do you mean a map to control roughness? E.g. Fully white having roughness 0 and fully black having roughness 1. Or maybe the other way around? :)
I can see a lot of potential for worn materials as well...

The concept of 'translucency intensity' map seems interesting.
I can see it makes sense for organic models. Organisms are typically composed of multiple biological 'materials' that have different physical properties (reflection, refraction, IOR, translucency...).
I take that in zbrush you typically model your creatures as 'single parts' and not as 'assemblies' (sorry, I'm a CAD guy ;)).

Dries
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 21, 2013, 02:41:04 PM
hmm the spec map controls how intense/strong the highlights are and the gloss map should control how broad or tight the highlights are. That way you could do things like fake sweat or wet areas and it does not have to be modeled in, you would set the sweaty areas to a higher gloss and be able to control the spec intensity apart from the dry areas of the face with the spec map. Not sure if this relates to how KS renders but its the same for most 3d packages, thats how it is as far as I know. I could be wrong

for sss intensity map, the problem is sometimes you get sss in areas you dont. Sometimes I notice I get the right amount of SSS on the ears but realised it could be slightly lesser on the rest of the head, having that sss intensity map just gives artist more control. This is also available in most 3d packages.

Thanks again, Thomas.
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on February 21, 2013, 04:36:28 PM
cool!

well I honestly, at least for the things that i do, dont feel the need of having a SSS texturable channel as it would go against the philosophy of the package of being phisically correct. All the shaders out there are just hacks and in all the honestly they more or less and despite how many channels you texture, look like silicon more than skin. Henrik shader to me is the best translucency shader now commercially available.
As for the glosiness yeah that could be mappable too for the kind of effects that you highlighted...in this case it would be the roughness channel being mapped I believe.
Anyway regardless of all of this...great job on the shark guy :)
Title: Re: Dominic Qwek's Art Dump
Post by: Skint on February 22, 2013, 03:14:54 AM
Fantastic work Dominic !
Title: Re: Dominic Qwek's Art Dump
Post by: PhilippeV8 on February 22, 2013, 11:27:56 AM
Shark-man has awesome texturing !  Very convincing !  I haven't seen one in real ( a regular shark I mean ) .. but I DO have Full HD tv and animal planet :D
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 22, 2013, 11:42:12 AM
For concept work, I find myself having to render two different SSS shots and masking between the two. That said, I agree with you about how Keyshot is a physically correct render and its philosophy to have real world shaders. It's just one of those good to have options available. I do think its one of the best SSS shaders around too and super easy to use which is a huge plus and time saver.

Quote from: evilmaul on February 21, 2013, 04:36:28 PM
cool!

well I honestly, at least for the things that i do, dont feel the need of having a SSS texturable channel as it would go against the philosophy of the package of being phisically correct. All the shaders out there are just hacks and in all the honestly they more or less and despite how many channels you texture, look like silicon more than skin. Henrik shader to me is the best translucency shader now commercially available.
As for the glosiness yeah that could be mappable too for the kind of effects that you highlighted...in this case it would be the roughness channel being mapped I believe.
Anyway regardless of all of this...great job on the shark guy :)
Title: Re: Dominic Qwek's Art Dump
Post by: RenaudGaland on February 25, 2013, 06:23:10 PM
So good Dom! Keep rocking these.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 28, 2013, 10:12:20 AM
Thanks Renaud, good to see you here. :)

Here's another alien creature rendered in Keyshot 4.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/02/Hermit_wip02.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on February 28, 2013, 12:29:42 PM
I think I saw it move ... ;-) Very well done!
Title: Re: Dominic Qwek's Art Dump
Post by: snooky_rock on March 01, 2013, 08:48:25 PM
freaking Awesome
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on March 05, 2013, 12:32:02 AM
Jedi or Sith?

Rendered in Keyshot 4. :)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/03/Enri_Beauty_Web.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: Skint on March 05, 2013, 01:14:16 AM
Brilliant.  Makes me want to have a go at real sculpting with super sculpey clays....

... How does this dude eat lol  ;D
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on March 05, 2013, 01:16:08 AM
Great question. He drinks.. mostly.. there are small orifices behind that front snout. It's all sculpted in, I need to post more shots. :)
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on March 05, 2013, 07:30:09 AM
haha cool :D  can you imagine him in a fist fight? :P he wins for sure.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on March 07, 2013, 11:26:34 AM
Quote from: evilmaul on March 05, 2013, 07:30:09 AM
haha cool :D  can you imagine him in a fist fight? :P he wins for sure.

Haha yeah, super fun design. Just wanted to do something different. I'd imagine he would have a cowl on so that his neck is covered most of the time until the final reveal. :D
Title: Re: Dominic Qwek's Art Dump
Post by: kcimport on March 12, 2013, 07:09:14 AM
Hi, May I know what kind of material are you using for human skin? Thanks
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on March 12, 2013, 10:43:17 AM
kcimport, either human skin 1 or 2 and then some tweaking.
Title: Re: Dominic Qwek's Art Dump
Post by: kcimport on March 12, 2013, 10:48:27 PM
thanks!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on March 13, 2013, 08:20:19 PM
Here's another piece. Rendered in KS4 and PS for touch up. Shaders for his accessories took little to no time thanks to the material library. :)

Domorian Warriors are fierce, tribal creatures, born into a warrior caste. Some veer far from their tribe, with a thirst for adventure and an eye on the bounty. Domorian warriors are known to have a nasty temperament and are often the first to start a fight.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/03/Domorian_Beauty_Web.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: Skint on March 14, 2013, 06:23:45 AM
I can see you working on a star wars movie one day DQ !!   8)
Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on March 14, 2013, 07:08:03 AM
Very nice!
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on March 14, 2013, 11:18:18 AM
hehe nice face! I like him :)
Title: Re: Dominic Qwek's Art Dump
Post by: Arian Shamil on March 15, 2013, 03:22:31 AM
Amazing works! Really really nice!
Title: Re: Dominic Qwek's Art Dump
Post by: fivewingangel on March 21, 2013, 02:12:10 AM
Great Work !!  8)
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on April 02, 2013, 11:29:54 AM
Thanks for all the kind words!!
Title: Re: Dominic Qwek's Art Dump
Post by: Skint on April 03, 2013, 01:51:23 AM
I see you had one of your model`s 3D printed and up for sale on Statue Forum.  Good work mate :)
Title: Re: Dominic Qwek's Art Dump
Post by: feher on April 24, 2013, 12:46:52 PM
Another wonderful creature and image of it.
It's a keeper
Thanks for sharing.
Tim
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on April 26, 2013, 11:16:03 PM
Thanks feher.

Here's another piece rendered in KS4. Last design of the series inspired by the space opera genre. I wanted to portray a wise and stoic character. A teacher of sorts... or perhaps a sage herding livestock out in the desert plains.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/04/Prophet_Beauty.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/04/Prophet_Profiles.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: Skint on April 29, 2013, 01:27:41 AM
Brilliant.  Looks a little more aquatic than land based.

You should start a film series with all these creatures... :)
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on May 02, 2013, 10:45:18 AM
Skint, Sounds like a good idea. Now all I need is a script!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on July 08, 2013, 01:50:05 PM
Here's my take on Gillman. The beauty shot was touched up in Photoshop. The profile shots are 99% keyshot with an adjustmnet layer added in Photoshop. Thanks to KS 4.1 , I can use color calibration profiles for my IPS monitor now!

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/07/Gillman_Beauty.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/07/Gillman_Profiles.jpg)

Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on July 08, 2013, 03:31:17 PM
Very nice. We have a plugin for ZBrush now in BETA that allows you to take you models from ZBrush directly into KeyShot. Let me know if you are interested.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on July 08, 2013, 03:38:06 PM
Thomas, of course I am! I'm curious to see how it works.
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on July 08, 2013, 07:54:03 PM
hey Thomas and you say it like this? :P come on.....

does the plug in let you to export regular subd meshes or also HD sculpt meshes? (need this in particular)

ah forgot cool model Dom :P he looks scared :)



Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on July 09, 2013, 07:01:12 AM
Marco - honestly I don't know. Want to try it?
Title: Re: Dominic Qwek's Art Dump
Post by: edwardo on July 09, 2013, 07:04:39 AM
hello, is this a windows only plugin?
Title: Re: Dominic Qwek's Art Dump
Post by: KeyShot on July 09, 2013, 07:15:36 AM
It is also available for Mac OS.
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on July 09, 2013, 08:29:29 AM
Thomas, yes please :)
Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on July 09, 2013, 09:03:02 AM
Just sent you an e-mail.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on July 09, 2013, 12:40:18 PM
Quote from: evilmaul on July 08, 2013, 07:54:03 PM
hey Thomas and you say it like this? :P come on.....

does the plug in let you to export regular subd meshes or also HD sculpt meshes? (need this in particular)

ah forgot cool model Dom :P he looks scared :)

Thanks Marco. I tweaked his expression some more for the 3d print. Hopefully he'll look less scared :)

The plugin does not export meshes with subd levels at the moment, you'd have to collapse your levels. And as for HD sculpt meshes, I don't think it does that either, afaik.
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on July 09, 2013, 03:34:33 PM
yes I does not do that and also for whtever reason at home I get a msg saying that the model doesnt have UVs and/or textures and it wont push it to KS. Didnt run into this at work tho.
Is the plugin for a particular zbrush 4 revision?
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on July 09, 2013, 06:00:19 PM
I only tried it on 4R6.
Title: Re: Dominic Qwek's Art Dump
Post by: Numioh on July 11, 2013, 08:13:57 AM
Lovely works here man! Love your designs man!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on August 10, 2013, 01:31:19 PM
Thanks Numioh.

Here's my latest piece.

Category IV Kaiju, codenamed :Hachiwara. I grew up watching giant monsters terrorize cities. Needless to say, watching Pacific Rim was like being a kid all over again. As such, I was inspired to create a Kaiju of my own.

I've been using the Zbrush plugin and it just saves me the hassle of having to export and import OBJ's. I can't imagine not having it as a part of my workflow now!

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/08/Kaiju_Hachiwara_FINAL.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/08/Profiles_BW.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/08/Profiles_Color.jpg)

Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on August 10, 2013, 03:25:27 PM
Handsome looking beast, reminds me of myself with too little sleep!

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: Josh3D on August 11, 2013, 12:17:33 PM
What a BEAST! Love the glow coming from his innards.
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on August 11, 2013, 01:51:25 PM
nice beast Dom!
how many times did you go see Pac Rim? :)
Title: Re: Dominic Qwek's Art Dump
Post by: jBogh on August 11, 2013, 02:25:31 PM
Nice Kaiju! Fits right into the film.
Lookin sick man!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on August 12, 2013, 12:04:27 AM
Thanks guys.

Marco, watched it 3 times. I think it's finally wearing off. :)

Josh, thanks dude. The glow was done using an emissive material. :)
Title: Re: Dominic Qwek's Art Dump
Post by: Speedster on August 12, 2013, 02:59:26 PM
These textures are amazing!  Even though I'm a KS power user, I have no experience with figures, so here's my dumb question-  How do you and the other artists like evilmaul apply the materials, and in what format?  Are areas selectively mapped like I do in SolidWorks?  Is it just one huge dump, which I doubt?  KeyShot should do a webinar just on figures!
Bill G
Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on August 14, 2013, 01:29:12 PM
Awesome work - as always! Thanks for sharing.

As far as the texturing goes, it is all done in ZBrush. And the GoZ plugin brings it all over into KeyShot.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on August 23, 2013, 09:26:10 AM
A 4-eyed monkey alien?. Perhaps a pirate or a smuggler... or the crook you want to look for when smuggling contraband items across the Enrovian space border. Let's call him Gruek.

It's crazy how I didn't have to unwrap UVs or export maps from zbrush for this piece. All polypaint was transferred using the Keyshot GoZ plugin, body, eyes and hair. The rest is rendering different passes in Keyshot and comping in Photoshop.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/08/Spacemonkey.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: KeyShot on August 23, 2013, 10:04:01 AM
Amazing. How many polygons in this model?
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on August 23, 2013, 10:22:04 AM
Nice skills - love the wispy hairs

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on August 23, 2013, 10:31:36 AM
Just under 5 million polygons I think.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on August 24, 2013, 12:45:12 AM
Here are some more shots.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/08/Spacemonkey_Profiles.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: Chad Holton on August 26, 2013, 04:51:53 AM
Awesome stuff!
Title: Re: Dominic Qwek's Art Dump
Post by: guest84672 on August 26, 2013, 05:42:07 AM
Looks great!
Title: Re: Dominic Qwek's Art Dump
Post by: Josh3D on August 26, 2013, 06:54:14 AM
as gnarly as this guy looks, there's a sort of compassionate look in his eyes, like he's missing someone.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on August 26, 2013, 10:46:03 AM
Thanks guys!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on August 30, 2013, 01:16:31 AM
An Imp. This time I tried adding some peach fuzz. More shots to come.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/08/Imp_Beauty.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: PhilippeV8 on August 30, 2013, 01:20:21 AM
Question: what happens with all these images ?  Are these character designs for games / movie ?  Or are these just art images you make ?
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on August 30, 2013, 01:49:08 AM
Well you certainly don't want that nibbling on your ear! Excellent modelling Dominic, pluck a few of those hairs on its head, they just look a little too uniform, or change some to be either darker or lighter just to add randomness to them.

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on August 30, 2013, 06:09:56 AM
cool Dom, like the peach fuzz.
is this interactive render?
I found that somtimes very small one are hard to sample and they appear just like bright spots on the surface. I hope that when we will have curves, this problems that smaller polygons have , will go away.
Title: Re: Dominic Qwek's Art Dump
Post by: Chad Holton on August 30, 2013, 06:41:50 AM
That's one ugly beast in a good way.  ;) Nicely done!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on August 30, 2013, 09:55:02 AM
More shots of him. With less pp in photoshop.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/08/Imp_Profiles.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on August 30, 2013, 10:05:14 AM
Thanks all.

Phillipe- these are just personal art pieces.

TpwUK- you're right about that. I'll have to look out for that next time.

evilmaul- yeah, that's the problem you see here. Even when I have really high settings for his peach fuzz, it still does that bright dot look. The longer strands are usually fine. This is not interactive render. Anyway, I definitely learned more things regarding fibermesh and rendering them in Keyshot, thanks for your advice!

Title: Re: Dominic Qwek's Art Dump
Post by: DriesV on August 30, 2013, 10:49:49 AM
Wow! Love the fleshiness.

Its right ear looks like a piece of bacon I ate yesterday... I will think twice before I buy another slab... :P

Dries
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on September 08, 2013, 03:05:57 AM
Hi there. More creepy creatures for you guys.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/09/Subject23.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/09/Subject23_Profiles.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: jBogh on September 18, 2013, 12:53:27 PM
Man that neck!
So nasty!! Killer work Dominic keep it up man.
It would be interesting to see another "stage" of this creatures development.
He has a very Larval or caterpillar feel to him right now, so maybe it's worth exploring :)
Just a thought.
Keep rockin!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 07, 2014, 09:36:37 PM
Hey guys, decided to add the rest of my work for Creatures of Tera into this thread. Zbrush, Keyshot and Photoshop. I used the GoZ plugin for Coral Scarab, Equirex and Carnitaur. Thanks for looking.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/11/AnglerSquid.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/11/CoralScarab.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/11/Stygian-SandRay.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/01/Equirex-Habitat.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/12/Equirex.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/12/Equirex-Profile-final.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/12/Carnitaur_Profile.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/01/Carnitaur_Pose.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/01/Deepshrimp.jpg)
Title: First piece of 2014
Post by: DominicQwek on January 07, 2014, 09:44:13 PM
Maybe this is how the Xenomorph got to work. :)

First piece of 2014. Happy new year everyone!

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/11/Pod.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: KeyShot on January 07, 2014, 11:04:21 PM
Awesome model and render. Great detail and lighting!
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on January 07, 2014, 11:26:12 PM
That's a super set of organics Dom, excellent stuff chap :)
Title: Re: Dominic Qwek's Art Dump
Post by: feher on January 08, 2014, 08:34:38 AM
Nice addition. You have some great stuff.
I really need to learn ZBrush.
Thanks for sharing can't wait to see more.
Tim
Title: Re: Dominic Qwek's Art Dump
Post by: Josh3D on January 13, 2014, 06:11:51 AM
Love every one, but my favorite has got to be that Scarab Dominic. Well done!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 13, 2014, 10:35:46 AM
Thanks a lot everyone! I'll try to do a quick tutorial breakdown for the Keyshot process in the near future. If you are interested in the ZBrush part, here's a quick breakdown.

http://goo.gl/MfDQWa
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 20, 2014, 04:24:44 PM
Here's the quick keyshot tutorial as promised. :)

(https://dl.dropboxusercontent.com/u/1926511/Pod_KeyshotTut.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: Skint on January 21, 2014, 12:33:05 AM
Insanely cool  :D
Title: Re: Dominic Qwek's Art Dump
Post by: Gordon Lardi on January 21, 2014, 10:33:10 AM
love them all, if hemorrhoids had a face it would look like  that gnarly guy
Title: Re: Dominic Qwek's Art Dump
Post by: Barbarian on January 21, 2014, 11:08:40 AM
I dont quite understand. If you have such skill in modeling and rendering why not make something nice to look at
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 21, 2014, 11:31:42 AM
Because the world needs some ugly for the nice things to shine?

Honestly, I don't do any of this to please anyone. I just do it as personal art and at the end of the day, if I'm happy with it, that's all that matters. I make enough nice things at my day job. :)

Quote from: Barbarian on January 21, 2014, 11:08:40 AM
I dont quite understand. If you have such skill in modeling and rendering why not make something nice to look at
Title: Re: Dominic Qwek's Art Dump
Post by: Speedster on January 21, 2014, 02:59:15 PM
QuoteI make enough nice things at my day job.

I do agree!  We've already done all the nice things!  And we did all the easy things thirty + years ago...
Bill G
Title: Re: Dominic Qwek's Art Dump
Post by: thomasteger on January 21, 2014, 04:55:54 PM
Beauty is in the eye of the beholder.
Title: Re: Dominic Qwek's Art Dump
Post by: Chad Holton on January 21, 2014, 05:40:29 PM
Beautiful work!!  :D
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 21, 2014, 10:50:32 PM
Quote from: Thomas Teger on January 21, 2014, 04:55:54 PM
Beauty is in the eye of the beholder.

So true, Thomas. :)
Title: Re: Dominic Qwek's Art Dump
Post by: Skint on January 22, 2014, 12:41:57 AM
Quote from: Barbarian on January 21, 2014, 11:08:40 AM
I dont quite understand. If you have such skill in modeling and rendering why not make something nice to look at

Haha that made me laugh.

I was digging through some old boxes of junk last night trying to throw away all those sentimental things that we keep for no apparent reason haha, I stumbled upon a book on HR Giger, reminded me of this Alien Pod.  I loves it.
Title: Re: Dominic Qwek's Art Dump
Post by: Gerard_Mike on January 22, 2014, 04:44:45 AM
Quote from: Barbarian on January 21, 2014, 11:08:40 AM
I dont quite understand. If you have such skill in modeling and rendering why not make something nice to look at


Maybe you are in the wrong forum/area? here's something nice to look at, 498,536,795 people couldn't be wrong right, right?:

http://www.youtube.com/watch?v=My2FRPA3Gf8

Well done and super tutorial.
Title: Re: Dominic Qwek's Art Dump
Post by: Josh3D on January 22, 2014, 08:13:11 AM
Gorgeous, all of them, including the process you've so kindly shared. Thanks again Dominic.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 23, 2014, 12:17:44 PM
Skint, yeah I love Giger and Beksinski's work.

josh3d, Thank you!

Currently working on a piece with 50 million polygons  rendering at 4k res and finally feeling the limitations of my workstation. Hopefully I can get a xeon workstation sometime in the future. :/
Title: Re: Dominic Qwek's Art Dump
Post by: thomasteger on January 23, 2014, 02:56:01 PM
Let us know if you need something rendered. We can always let rip on our 200 cores!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 23, 2014, 04:33:32 PM
I might just do that, Thomas. My .bip file is 2Gb now. It's a pain to work with and my frame rate is 0.9FPS. hahah
Title: Re: Dominic Qwek's Art Dump
Post by: DriesV on January 24, 2014, 12:54:28 AM
Awesome stuff!

Btw, I have a small 24 core farm (soon 32), that I'm currently subjecting to all sorts of tests, including having remote access to the network queue manager.
Drop me a PM if you would like to try it out! :)

Dries
Title: Re: Dominic Qwek's Art Dump
Post by: thomasteger on January 24, 2014, 05:54:52 AM
Don't forget to use performance mode, and also make the realtime window smaller.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on January 24, 2014, 03:23:14 PM
Quote from: Thomas Teger on January 24, 2014, 05:54:52 AM
Don't forget to use performance mode, and also make the realtime window smaller.

Ya I'm doing that. It's just hard to pixel peep when the window is small. I had to rotate my monitor so that it's vertical in order to use the realtime window for a portrait piece. Fortunately, it didn't take too long to render!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 03, 2014, 10:53:07 AM
Hey all, Here's my Sculpt-Off entry. Sculpt-Off was hosted by Pixologic at 3d Printer World Expo. Contestants had 90 minutes do finish a bust and it would be printed the next day. I did not win that 3d Printer but it was one of the most challenging and fun experiences in my life. I decided to take my creation to Keyshot and do a final render.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/02/SculptOff_Dqwek.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: thomasteger on February 03, 2014, 02:49:49 PM
Lovely!
Title: Re: Dominic Qwek's Art Dump
Post by: Josh3D on February 04, 2014, 07:19:15 AM
Lovely indeed! Would love to have seen you guys in action and that one printed!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 05, 2014, 09:27:36 AM
Hey all, Here's my latest piece entitled Red. Some mild nudity but in art's namesake.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/02/Red_Web1.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: thomasteger on February 05, 2014, 02:09:50 PM
Awesome!
Title: Re: Dominic Qwek's Art Dump
Post by: Skint on February 06, 2014, 12:43:07 AM
Nice!  I`m going to ask you to send me one of your models in STL format one day,  so I can print you one :)
Title: Re: Dominic Qwek's Art Dump
Post by: evilmaul on February 07, 2014, 08:25:28 AM
nice image overall Dom! love lighting and composition.
The girl shoulders/arms though could use some more love, forms wise they lack of some anatomical structure.

M


Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 07, 2014, 11:08:11 AM
Quote from: evilmaul on February 07, 2014, 08:25:28 AM
nice image overall Dom! love lighting and composition.
The girl shoulders/arms though could use some more love, forms wise they lack of some anatomical structure.

M

For sure. I have to put in more effort for human anatomy, one of the hardest for me to tackle. Thanks for pointing that out.
Title: Re: Dominic Qwek's Art Dump
Post by: Speedster on February 07, 2014, 02:18:04 PM
Quote
The girl shoulders/arms though could use some more love, forms wise they lack of some anatomical structure

The other body parts look spot on to me!
Bill
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 07, 2014, 10:33:48 PM
Bill, LOL, I hope so. I spent some time on them.

Here's another warm up piece for an upcoming creature design workshop at The Art Institute of California - Inland Empire.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/02/Juicybug.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on February 08, 2014, 12:18:51 AM
Nice work again Dom :)

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 09, 2014, 09:16:48 PM
Quote from: TpwUK on February 08, 2014, 12:18:51 AM
Nice work again Dom :)

Martin

Thanks Martin. :)

Here's the insectoid I created during my Alien & Creature Design Workshop at the Art Institute of California- Inland Empire in San Bernardino. Lots of fun and I got to showcase some Keyshot workflow as well. :)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/02/Chopper_Final.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on February 10, 2014, 12:33:45 AM
Starship troopers keeps springing to mind, and I like that too .... a lot !

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: thomasteger on February 10, 2014, 05:12:36 AM
Just plain awesome!
Title: Re: Dominic Qwek's Art Dump
Post by: Josh3D on February 10, 2014, 07:07:58 AM
That insectoid is awesome!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 10, 2014, 09:52:45 AM
Martin, I'm a huge fan of Starship Troopers. :)

Thanks for sharing, Thomas and Josh. Much appreciated.
Title: Re: Dominic Qwek's Art Dump
Post by: Dylan on February 10, 2014, 11:58:36 AM
I love these, all great work.
Title: Re: Dominic Qwek's Art Dump
Post by: Dylan on February 10, 2014, 12:02:48 PM
Quote from: Barbarian on January 21, 2014, 11:08:40 AM
I dont quite understand. If you have such skill in modeling and rendering why not make something nice to look at

What an odd thing to post. It doesn't have to be all nice renders. I mean the whole world isn't made up of beautiful blondes, although a few more over here would be nice.  ;)
Title: Re: Dominic Qwek's Art Dump
Post by: RODRIGO SORIA on February 14, 2014, 05:55:16 AM
Dominic!!!
I love the shape of your trablahos, the Renders, texture and lighting,
you are an inspiration to me.
big hug
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 26, 2014, 09:34:48 AM
Thanks for the kind words, Rodrigo.

Some new work. Demonspawn.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/02/Demon.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/02/Demon_Profiles.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: HLeandre on February 26, 2014, 12:59:58 PM
Excellent !  8)
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on February 26, 2014, 02:32:59 PM
Woah Dominic, that's some seriously good work man, excellent result with the materials and colours - luv it

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: thomasteger on February 27, 2014, 12:51:23 PM
Are you part of the Pixologic beta testers?
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on February 27, 2014, 05:22:13 PM
Thomas, they asked me about it but I really can't commit the time right now. It's alright, I'll hang tight for the release. :D
Title: Re: Dominic Qwek's Art Dump
Post by: alp on March 10, 2014, 08:19:25 PM
Really nice work !
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on April 09, 2014, 01:34:38 PM
Been a while. Hope everyone is doing well. Here are a couple of recent works.

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/11/Embryo.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/11/FrostDragon.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/11/Cyclops.jpg)

(https://scontent-b-sjc.xx.fbcdn.net/hphotos-prn2/t1.0-9/10247440_767293516616007_9137641068323672710_n.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on April 09, 2014, 02:43:09 PM
All good Dom, but the cyclops is the one i like the most

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: HLeandre on April 10, 2014, 10:22:24 PM
Great work !
Cyclop is my favourite.
Title: Re: Dominic Qwek's Art Dump
Post by: thomasteger on April 11, 2014, 05:37:43 AM
Awesome work!
Title: Re: Dominic Qwek's Art Dump
Post by: Josh3D on April 11, 2014, 06:25:22 AM
freaking awesome.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on May 30, 2014, 10:07:53 PM
Been busy lately. Hope everyone is doing well!

Alien Pilot (a full figure resin kit wip)
(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/05/AlienPilot.jpg)

Recap on my 2013 artwork. Most of these were rendered in Keyshot.
(https://scontent-b-sjc.xx.fbcdn.net/hphotos-xfp1/t31.0-8/10256559_793615307317161_8841564095991550520_o.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on May 30, 2014, 11:37:12 PM
This is very nice Dominic, oozes mood and i like that. This pilot is 'On A Mission' and gives me the impression that nothing is going to get in their way.

It's been a while since i last saw a post from you, but boy have you made up for it :)

Well Done!

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: thomasteger on May 31, 2014, 04:34:14 AM
I love the alien pilot and the collage of all your work. Would make some very nice prints for the office!
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on May 31, 2014, 01:13:32 PM
Martin, Thank you for the kind words. There is more stuff that I've done but can't show due to NDAs and all of which heavily utilizes Keyshot. Hopefully I can share it with you all in a few months.

Thomas, thank you. Please tell me which images you want for the office and I'll send you the hi-res images. :)
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on June 11, 2014, 11:49:48 AM
Hey folks, created this Cthlulhu concept. Zbrush, Keyshot and Photoshop.
Recorded the stream and made them available here:  https://gumroad.com/dominicqwek

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2013/11/Cthulu.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: RODRIGO SORIA on June 11, 2014, 11:57:42 AM
Wooww!!!
Dominic amazing job, I really like a lot of their work.
Really a great artist, I'm a fan of their work and serve me inspiration.
thanks for sharing this absurd work.  ;)
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on June 11, 2014, 12:25:51 PM
Oh wow Dominic, your posts seem to be getter with each one - You sir, have still not reached your peak, I look forward to seeing more from you for sure.

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: Rex on June 11, 2014, 12:32:32 PM
Fantastic as always. Did you posterize the Alien Pilot's arms/hands in photoshop? Very cool effect
Title: Re: Dominic Qwek's Art Dump
Post by: Dreamsmith on June 13, 2014, 11:53:42 AM
Dammit! So awesome! You create such a creepy mood. And all the color is saturated inside the creepy worm snacks. Yum Yum. If I had those I would probably have a taste too. If I had a spiky moth mouth and fish gills and a fin and nothing else to do. Normal day all around, just polishing my skull and taking care of business. Super size mastoid process.

J
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on June 16, 2014, 09:35:49 AM
Thanks everyone. :)

Rex, yeah I believe it was the posterize filter added on a glass material rendered in keyshot. Thanks!
Title: Re: Dominic Qwek's Art Dump
Post by: feher on June 16, 2014, 02:31:22 PM
MAN  your work is so freakin impressive ! Another homerun in my book. I can in my mine feel the textures, materials, skin in your images not just see them. I hope that made sense.
It's a keeper in my book.
Tim
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on June 18, 2014, 02:01:31 PM
feher- thank you so much!

Here's the latest tutorial. Biomech style inspired by H.R. Giger. Rendered the following passes in KS5, skin, dusty steel, black chrome, and a nice AO pass using gamma tweaks :)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/06/Biomech_Final.jpg)

(http://www.dominicqwek.com/wordpress/wp-content/uploads/2014/06/Biomech_Sculpt.jpg)
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on June 18, 2014, 05:48:13 PM
You give Giger a mighty fine tribute Dominic :)

Martin
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on October 12, 2015, 10:44:23 PM
Been way too long since I updated this thread. Still using Keyshot for all my creature work. Here are some of the newer ones.

These two were done at a workshop for CDW school in Adelaide. Skin shader anyone? :)

Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on October 12, 2015, 10:48:47 PM
Here are a couple of illustration technique exploration. I used Keyshot's toon shader to create subtle line strokes and rendered passes to comp in photoshop. After which I recreated some brush strokes in photoshop.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on October 12, 2015, 10:52:10 PM
Some of you may know I produce my own resin kits. Here are pre-vis shots done in Keyshot to give a good idea of how the 3d print would look like. I do this for all my 3d printed pieces now. Having a proper camera along with realistic lighting and materials is one of the ways I use to identify if the details will  hold up for print.
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on October 12, 2015, 10:58:26 PM
Not sure if I posted these before but seeing as my previous image links do not work now, I'll post them again.

I created a series of gumroad tutorials on creature concepting and how I use zbrush and keyshot to create realistic creature concepts. These are some of them. You can find my gumroad tutorials at gumroad.com/dominicqwek (http://gumroad.com/dominicqwek)
Title: Re: Dominic Qwek's Art Dump
Post by: DominicQwek on October 12, 2015, 11:05:34 PM
A series of alien skull designs.  Rendered with stone materials in Keyshot. The HDR lighting editor was used to create custom lighting for each of these skull.s
Title: Re: Dominic Qwek's Art Dump
Post by: TpwUK on October 13, 2015, 06:14:01 AM
Seriously good results Dom as always, really like the toon shade and PS work :)
Title: Re: Dominic Qwek's Art Dump
Post by: Will Gibbons on October 13, 2015, 06:22:30 PM
Your work is new to me. Absolutely fantastic. Such a treat to see! Thanks for sharing!
Title: Re: Dominic Qwek's Art Dump
Post by: guest86567 on June 08, 2016, 09:47:55 AM
These are some fascinating creature designs with a very nice subtle hint of H.R. Giger. Keep the monsters comin'!
Title: Re: Dominic Qwek's Art Dump
Post by: TyRuben on July 03, 2016, 09:26:53 AM
Wonderful work.

Thank you for sharing.