KeyShot Forum

Technical discussions => Textures => Topic started by: lucien.wu on March 06, 2013, 01:20:06 AM

Title: How to map the texture pic around the ring ?
Post by: lucien.wu on March 06, 2013, 01:20:06 AM
Dear Sirs~

I would like to map the label around the ring model (cylindrical type model) without deformation.
But I found the default mapping method in keyshot can't do it. So I can only map the labels by normal projection method one by one slowly.
Do you have any suggestion to do this ?
Title: Re: How to map the texture pic around the ring ?
Post by: TpwUK on March 06, 2013, 10:56:32 AM
Start with one ring, set it all up how you want then duplicate that ring as many times as you want rotating and positioning the rigs as you go along :)

Martin