Dear Sirs~
I would like to map the label around the ring model (cylindrical type model) without deformation.
But I found the default mapping method in keyshot can't do it. So I can only map the labels by normal projection method one by one slowly.
Do you have any suggestion to do this ?
Start with one ring, set it all up how you want then duplicate that ring as many times as you want rotating and positioning the rigs as you go along :)
Martin