I am trying to work with a model imported from Key Creator. Part of the model is a tiled shower wall. The tiles are on one level and KeyShot recognizes the level. I can't apply a material to a single tile; it applies the material to the level ( i.e. the whole tiled wall ). I need to be able to apply my material to each tile. Short of putting each of the 322 tiles on its own level in Key Creator, how can I apply the material to each tile individually?
When importing, open the advanced section, look for keep individual objects should do it if it's there
Martin