KeyShot Forum

Technical discussions => Textures => Topic started by: mdorval on June 21, 2013, 08:22:13 am

Title: Labels importing too small to scale
Post by: mdorval on June 21, 2013, 08:22:13 am
Hello, I am a graphic designer using Keyshot 4 to render packaging designs. Not a power user by any stretch of the imagination. When I import my label onto the material on my canister model it comes in really small. When I scale it up to 5 (max) it is still too small. The label should wrap completely around the canister. Can anyone tell me what I am doing wrong?
Thx,
Mike
Title: Re: Labels importing too small to scale
Post by: edwardo on June 21, 2013, 08:33:09 am
you can go beyond '5' by manually typing in the scale box. Also try re-saving your image file at 72 dpi but obviously keeping all the pixels. Is it saved at 300dpi?

Title: Re: Labels importing too small to scale
Post by: mdorval on June 21, 2013, 08:56:27 am
The image file is at 72dpi. It seems obvious now, but keying in the scale size instead of using the slider worked fine. I think part of my problem is that my IGS file (which I get from a vendor) is built in little pieces, so the label does not apply to the entire canister model. Thx!
Title: Re: Labels importing too small to scale
Post by: guest84672 on June 21, 2013, 10:42:46 am
You may have to make sure that you copy and paste the material on all the pieces - shift left click to copy, shift right click to copy and link. Once they are all linked, then you can apply the label over multiple surfaces.