KeyShot Forum

Technical discussions => Materials => Topic started by: NDenekamp on June 21, 2013, 12:51:01 PM

Title: Tortoise Shell material (4.1)
Post by: NDenekamp on June 21, 2013, 12:51:01 PM
Another experiment.

This was a nice one to try and recreate. There's many varieties of this type of material, but I like the dense coloured one, with this kind of flame like stirred look, more than the blotted one.

The issue with this one is it only really looks good at this scale. If I scale it up it loses definition, if I scale it down it gets a little too 'veiny' instead of flame-y.


N
Title: Re: Tortoise Shell material (4.1)
Post by: richardfunnell on June 21, 2013, 01:40:23 PM
Wow, that is really fantastic!! I've tried to get the same material but the results weren't nearly as good :D

Would you mind sharing your material or material settings? I would love to see how you made it!
Title: Re: Tortoise Shell material (4.1)
Post by: guest84672 on June 21, 2013, 01:50:19 PM
Awesome. Another "wood"? Wonder how this looks on a pair of glasses.
Title: Re: Tortoise Shell material (4.1)
Post by: NDenekamp on June 21, 2013, 03:15:59 PM
Richard, I created this material as part of beta testing the new procedural textures coming in KeyShot 4.1. So unfortunately I can't share this material as it wont work in the current release.

Thomas, I was wondering the same! so I got a Ray Ban off grabcad, and had a go at rending it with this material.  I made this one with a stretched marble colour map on dielectric material.

Next up, bakelite?
Title: Re: Tortoise Shell material (4.1)
Post by: guest84672 on June 21, 2013, 03:31:15 PM
Oh man - this is awesome. Please share the material if you don't mind.
Title: Re: Tortoise Shell material (4.1)
Post by: NDenekamp on June 21, 2013, 04:12:30 PM
Sure!

When applying you may (very probably) have to adjust the scale and position of the marbling and possibly the colour density of the material to get it to look right.

Title: Re: Tortoise Shell material (4.1)
Post by: edwardo on June 21, 2013, 06:02:27 PM
Wow! 100% convincing. I kind of assumed that the forthcoming procedural materials would be a great time saver for parts in the background of scenes etc. But damn, I was wrong, this is truly photo real even in a macro shot! amazing!
Title: Re: Tortoise Shell material (4.1)
Post by: PhilippeV8 on June 22, 2013, 04:30:23 AM
This should work great on a comb as well :)  Lovely !
Title: Re: Tortoise Shell material (4.1)
Post by: TpwUK on June 23, 2013, 01:53:26 AM
And is by magic .... http://grabcad.com/library/comb-2 voil
Title: Re: Tortoise Shell material (4.1)
Post by: Zy0n on July 01, 2013, 02:07:55 AM
did you meant like this ? :)

(http://i.imgur.com/w71gakY.jpg)
Title: Re: Tortoise Shell material (4.1)
Post by: TpwUK on July 01, 2013, 04:14:51 AM
Yeah, just like that - lol - needs better shadows, but yeah, just like that!

Martin
Title: Re: Tortoise Shell material (4.1)
Post by: guest84672 on July 01, 2013, 06:06:25 AM
Great!
Title: Re: Tortoise Shell material (4.1)
Post by: PhilippeV8 on July 01, 2013, 10:15:35 AM
Yeah, better shadows and engraved gold-painted text ... that takes me back to my early childhood  ;D
Title: Re: Tortoise Shell material (4.1)
Post by: PhilippeV8 on July 01, 2013, 10:16:37 AM
This is one of the best materials I've seen.  It's spot on.  All thanks to procedural textures, but none the less ... it is perfect.
Title: Re: Tortoise Shell material (4.1)
Post by: TpwUK on July 01, 2013, 10:29:58 AM
@PhilippeV8 ... What did the text say though, I can't remember the brand, but I remember the comb so well!?

Martin
Title: Re: Tortoise Shell material (4.1)
Post by: PhilippeV8 on July 01, 2013, 01:04:49 PM
I have no idea  :P  And I don't have any of those around.  So I can't say  ;D
My dad used to use those.
Title: Re: Tortoise Shell material (4.1)
Post by: PhilippeV8 on July 01, 2013, 01:06:48 PM
(http://www.pomade-shop.eu/WebRoot/Store18/Shops/61591627/4BC2/4C8B/1D9D/0205/995D/C0A8/2936/CAF5/kent_r7t_kamm.png)

I think it just shows the brand and "hand made" and the size or such...
Title: Re: Tortoise Shell material (4.1)
Post by: TpwUK on July 01, 2013, 01:30:29 PM
Yeah yeah yeah wot eva  ;D

Martin
Title: Re: Tortoise Shell material (4.1)
Post by: Robb63 on July 06, 2013, 11:39:58 AM
Love this material, but do you know why it would look different on the same model??
The top one is opened into KS using "Live Linking", the bottom image was imported into the same scene (doing a standard File, import). both parts are in the same location in the scene, with the same lighting, yet the material appears very different. They have the same mesh settings in Rhino
Title: Re: Tortoise Shell material (4.1)
Post by: guest84672 on July 07, 2013, 07:26:31 AM
This is odd. We will take a look at it.
Title: Re: Tortoise Shell material (4.1)
Post by: Robb63 on July 07, 2013, 07:37:19 AM
I forgot to mention that the import came in with the scale setting different than the live link version, and I have to manually adjust the scale to '1' to get it to the same size as the live link glasses.

If I do a standard import, and check the "keep original" box it comes in at a scale of '1', and the material looks the same as on the "live link" version.
Title: Re: Tortoise Shell material (4.1)
Post by: guest84672 on July 07, 2013, 07:38:17 AM
I figured that it was scale related. I'll have support check into it.
Title: Re: Tortoise Shell material (4.1)
Post by: Arnaud on July 08, 2013, 12:24:17 AM
I saw also this behaviour. Seems that model dimensions are not the same using Rhino live linking or importing .3DM scene. Also the environnement size is affected.