KeyShot Forum

Technical discussions => Cameras => Topic started by: MarkRD on July 21, 2010, 08:16:38 AM

Title: Camera pivot
Post by: MarkRD on July 21, 2010, 08:16:38 AM
Hi there,

I try to get behind the camera pivot settings in the options panel,
but not sure if I do something wrong ....

I think the equivalent to this setting (option/camera > pivot point)
is to click into the scene with the right mouse button, while the strg and
alt key are clicked. Sometimes it works, the camera jumps to the new
position and takes this as the new pivot point, sometimes it won't work.

What did I do wrong?

Thanks

Mark
Title: Re: Camera pivot
Post by: guest84672 on July 21, 2010, 08:58:29 AM
Not sure - Right Click - "Look at" does the same thing.
Title: Re: Camera pivot
Post by: MarkRD on July 22, 2010, 01:16:15 AM
Hi Thomas,

thanks, but I'm still not sure what happens.

If I go into the camera options panel and click on "pick pivot", select a place in the
render view and then hit "done" nothing happens. The camera is still moving around my object.

If I use (WIN) Strg + Alt + RMB I should also be able to do the same, but it only works
from time to time. Sometimes the camera is jumping to the new place, sometimes not.

So i'm not sure if I do something wrong or there is maybe a bug ...

Thanks for your help

Mark
Title: Re: Camera pivot
Post by: guest84672 on July 22, 2010, 01:24:59 AM
Make sure you click on the object. Does this help?
Title: Re: Camera pivot
Post by: Brian Townsend on September 08, 2010, 08:36:21 AM
Mark,

On the Windows side you need to press 'Ctrl+Alt+Right Mouse' to move the camera pivot. 

Brian
Title: Re: Camera pivot
Post by: guest84672 on September 12, 2010, 09:43:40 AM
Or go to the camera tab and click "pick pivot". That gets you into the "pick pivot" mode.