Grettings !!
I have been trying the new version of Keyshot (4.1.35) and I've been having problems while import a rigged scene (.ma) from Maya 2012.
The problem is that model parts are totally out of place. En the previous version (4.0.74) this did not happen.
This is happening with all my rigged scenes.
This is an example of what is happening.
We don't support rigged animations from Maya. Are you importing them via FBX by any chance?
Is not an animation scene, is just one pose frame. In the previous version of keyshot there's no problem :-[ and still the same problem in fbx.
Can you share the frame so we can take a look?