For some reason I cannot get Procedural Wood to take. All I get is a basic color, and no adjustments of any kind have any effect. Shown is the default DnD screen. Any clues as to what I'm doing wrong?
Bill G
Hi Bill
Have you tried manually setting the scale to something outrageously small? I sometimes have to set texture scales to 0.001 because I think there's a mix-up somewhere with m and mm.
Thanks, Norm. Here it is with scale set at .001. Still no luck. Units are mm. Makes no difference as to what the units are, tho-
Bill G
If anything, it would be the scale parameter that need to be adjusted.
Hi Bill
Well, at least you've got some texture now, even if it's a marquetry Battenberg cake. Maybe twiddle the scale the other way, ie make it huge?
Nothing works. Neither wood, granite, marble or leather. Marble sort of works.
Bill G
Di you import the data, or use live linking to bring it it?
I had some texture scale issues a couple weeks ago with live linking.
Live Linking with the SolidWorks importer. Just tried a direct DnD into a fresh .bip and it works fine! Good tip, and something the KS Team needs to look at.
Bill G
I think I know what the issue is. It is based on the scale when using the plugin.
Hi Thomas. I think it might be similar to the problem I've been having with texture scales. I'm using Creo Elements/Pro 5.0.
http://keyshot.com/forum/index.php/topic,5931.0.html (http://keyshot.com/forum/index.php/topic,5931.0.html)
Yes - we know what the issue is. It will be fixed.