KeyShot Forum

Gallery => Amazing Shots => Topic started by: jBogh on September 05, 2013, 03:58:53 AM

Title: KeyShot Creature Spot - Jerod Bogh
Post by: jBogh on September 05, 2013, 03:58:53 AM
Hey render-heads,
I thought I'd start up a thread to share some creature designs.
Most likely just keeping it to personal work/studies done in my own time.

This first alien concept started as my morning warm-up a few days ago. And I couldn't put him down.
After 2 or 3 major revisions and some early lookdev this is where he's at.
Fresh outta the KeyShot oven! These are all fairly quick renders just using Max Samples so far. Planning on letting the Advanced Render run on these while I'm sleeping though.
Really loving the ZBrush to Keyshot plugin!
Cheers!

[Mantis Face]
(http://2.bp.blogspot.com/-pdBEIhm1OCM/UihhyTM72zI/AAAAAAAAJcU/MkOlCaG1FAc/s1600/%5BMantisFace%5D+5-Studio-web.png)
(http://4.bp.blogspot.com/-FXcOg0uDUYU/Uihie-6kJXI/AAAAAAAAJcc/hnLub5rttSE/s1600/%5BMantisFace%5D+4-EveningProwl-web.png)
(http://1.bp.blogspot.com/-gjZbbSN5X68/Uihi5czadGI/AAAAAAAAJcs/zsgJ282k-wg/s1600/%5BMantisFace%5D+3-MorningStalk-web.png)
(http://1.bp.blogspot.com/-9hNyM8zyQkM/Uihiquvjp6I/AAAAAAAAJck/ebM4B_cCJ7M/s1600/%5BMantisFace%5D+2-Ruins-web.png)
(http://3.bp.blogspot.com/-btF4ZhgPiLQ/UihjFriWqII/AAAAAAAAJc0/wbprU20Fk5A/s1600/%5BMantisFace%5D+1-Ruins-web.png)
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: PhilippeV8 on September 05, 2013, 04:10:30 AM
It kinda reminds me of the movie I saw last night (Predator)  :D
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: edwardo on September 05, 2013, 05:35:30 AM
Haha, nice! Monsters /aliens that dribble are so much nastier than others. Nice drool work
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: Josh3D on September 05, 2013, 05:41:50 AM
Mantis face, oh mantis face, WHERE HAVE YOU BEEN ALL MY LIFE. Dude, if this is your warm up, I can't imagine... wait, yes I can.
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: Chad Holton on September 05, 2013, 07:57:16 AM
I think he needs a hug.. he looks a little lonely in some of the renderings.  ::) Nice job - can't wait to see some more of your work.
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: DominicQwek on September 05, 2013, 10:47:51 AM
Awesome work , Jerod!
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: Rex on September 05, 2013, 11:03:01 AM
Looks great!
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: PhilippeV8 on September 05, 2013, 10:49:05 PM
Quote from: Chad Holton on September 05, 2013, 07:57:16 AM
I think he needs a hug.. he looks a little lonely in some of the renderings.  ::) Nice job - can't wait to see some more of your work.

True.  He looks like he came to earth with a team, weapons and a plan, but their craft crashed killing all others and destroing all weapons.  Now he's just a weird scary face alien that is stuck on a foreign planet.  E.T. was better off.
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: Speedster on September 06, 2013, 05:42:02 AM
QuoteNow he's just a weird scary face alien that is stuck on a foreign planet.
Not to worry- he can easily get a job as Creative Director at any leading CG studio.
Bill G
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: jBogh on September 07, 2013, 08:43:46 PM
Quote from: PhilippeV8 on September 05, 2013, 04:10:30 AM
It kinda reminds me of the movie I saw last night (Predator)  :D
Thanks man, Predator is responsible for me getting into creature and character art in the first place.
My Dad never skipped it when it played on TV while I was growing up. That and Alien had a huge influence on me from an early age.

Quote from: edwardo on September 05, 2013, 05:35:30 AM
Haha, nice! Monsters /aliens that dribble are so much nastier than others. Nice drool work
Edwardo, thanks so much!

Quote from: josh3d on September 05, 2013, 05:41:50 AM
Mantis face, oh mantis face, WHERE HAVE YOU BEEN ALL MY LIFE. Dude, if this is your warm up, I can't imagine... wait, yes I can.
Heh thanks Josh :) This friendly face started as sphere and I just went crazy with dynamesh. Kinda just concepting as I went.
More on the way!

Quote from: Chad Holton on September 05, 2013, 07:57:16 AM
I think he needs a hug.. he looks a little lonely in some of the renderings.  ::) Nice job - can't wait to see some more of your work.
He wants a girlfriend but he's a bad kisser! Thanks Chad!

Quote from: DominicQwek on September 05, 2013, 10:47:51 AM
Awesome work , Jerod!
Dominic, thanks so much dude!
Appreciate ya dropping by!

Quote from: Rex on September 05, 2013, 11:03:01 AM
Looks great!
Gracias Rex!!

Quote from: PhilippeV8 on September 05, 2013, 10:49:05 PM
Quote from: Chad Holton on September 05, 2013, 07:57:16 AM
I think he needs a hug.. he looks a little lonely in some of the renderings.  ::) Nice job - can't wait to see some more of your work.

True.  He looks like he came to earth with a team, weapons and a plan, but their craft crashed killing all others and destroing all weapons.  Now he's just a weird scary face alien that is stuck on a foreign planet.  E.T. was better off.
Love to hear all these interpretations!! This made me laugh  ;D

Quote from: Speedster on September 06, 2013, 05:42:02 AM
QuoteNow he's just a weird scary face alien that is stuck on a foreign planet.
Not to worry- he can easily get a job as Creative Director at any leading CG studio.
Bill G
^^^THIS!
You sir, know your stuff.
Well played!
Be back soon with more guys!
Title: KeyShot VR Test
Post by: jBogh on September 08, 2013, 01:49:05 AM
First successful KeyShot VR test is now live.
Mantis Face:
http://keyshot.com/vr/JerodBogh/MantisFace_Studio4/MantisFace_Studio4.html (http://keyshot.com/vr/JerodBogh/MantisFace_Studio4/MantisFace_Studio4.html)

I have learned that I will probably render these out at 1000px Wide (Maximum) in the future due to the width of my website.
Embedding it works well enough but I noticed part of the render gets cut off on my site.
The link looks nice at 1600x900 though.
VR is really really cool and I'm just scratching the surface with this basic turntable I feel like!

Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: Gerard_Mike on September 08, 2013, 01:17:21 PM
Looks great. My only critic is the eyes corneas highlight is too broad, I would put a sharp hotspot so it looks more wet and realistic. I'm also not a big fan of the metal parts that reminds ear rings, but it's just a personal opinion.
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: fivewingangel on September 10, 2013, 07:41:16 PM
Awesome work! The head design is a great approach and it makes your work stick out!

I can't find the link to the ZBrush to Keyshot Plugin where is it located?
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: jBogh on November 15, 2013, 10:47:55 PM
Quote from: Gerard_Mike on September 08, 2013, 01:17:21 PM
Looks great. My only critic is the eyes corneas highlight is too broad, I would put a sharp hotspot so it looks more wet and realistic. I'm also not a big fan of the metal parts that reminds ear rings, but it's just a personal opinion.

Thanks! I agree dude I think that would make for a better eye render for sure.
Yeah those metal bits didn't come out exactly how I pictured them but it was worth a stab.
Cheers!

Quote from: fivewingangel on September 10, 2013, 07:41:16 PM
Awesome work! The head design is a great approach and it makes your work stick out!

I can't find the link to the ZBrush to Keyshot Plugin where is it located?

Much appreciated! The plugin should be releasing soon! I'd watch for it on Luxion's FB page :)
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: jBogh on November 15, 2013, 10:58:09 PM
Here's the Pumpkin Eater I did to help promote the KeyShot Halloween Render Challenge. Really enjoyed this project but I had to work quick!
~30 million polys and no UV's.
Final
(http://3.bp.blogspot.com/-u1AF1UkqdkY/Umhi46V_THI/AAAAAAAAJh8/TRLFMS_IjVU/s1600/keyshot-halloween-render-challenge-02.jpg)

Studio Shots
(http://1.bp.blogspot.com/-5m34tx9TnUU/Umhi372S1BI/AAAAAAAAJhs/VQLdxrnCfwA/s1600/PumpkinEater_Side_Studio1_wLogo.jpg)
(http://1.bp.blogspot.com/-o3WXV8EitF0/Umhi4CgO0YI/AAAAAAAAJh0/GweJjrAeekI/s1600/PumpkinEater_Side_Studio2_wLogo.jpg)
(http://1.bp.blogspot.com/-riibYfLFhwU/Umhi4bJHJqI/AAAAAAAAJh4/f8R4iBemrPQ/s1600/PumpkinEater_Side_Studio3_wLogo.jpg)
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: TpwUK on November 16, 2013, 12:18:25 AM
Jerod, I normally pride myself on being able to spot some peoples work just by the style of their rendering, I had no idea this beast was one of yours - Excellent work :)

Martin
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: jBogh on November 21, 2013, 08:41:22 PM
Martin thanks so much man! Glad I could sneak one past your trained eyes!

Here are some early tests on a Silverback model I've got in the works.
I just wanted to share some progress shots, initially trying to see how KeyShot handles large amounts of Fibermesh from ZBrush.
These are 20-30min screenshots from the realtime viewport.
The Fibermesh is weighing in at over 8.5M polys alone so far.
I wasn't really trying to use it sparingly at all.
Learning as I go with Fibermesh and the overall styling needs more work and some color variation.
Skin will get a bunch more love too.

The teeth are attached to a full skull inside the head. Which is what I originally sculpted for this study. Then built outer anatomy over the top.
I added gums around the teeth as a separate subtool.
Eventually I will try for a cutaway or transparency of some kind to show off the underlying anatomy.

More to come on this guy. Thanks for watching!

(http://1.bp.blogspot.com/-Eyv1E3buJPo/Uo7gwR6y7CI/AAAAAAAAJiw/n5XvN4C5rCQ/s1600/Silverback_v06_Bust_Test01.jpg)
(http://1.bp.blogspot.com/-OmseQNVfjpE/Uo7gwqP2T0I/AAAAAAAAJi0/uG360KFPrfk/s1600/Silverback_v06_Bust_Test02.jpg)
(http://1.bp.blogspot.com/-025Ld8NgVUI/Uo7gw8a57RI/AAAAAAAAJi4/mt8aVnQjhPU/s1600/Silverback_v06_Bust_Test03.jpg)
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: TpwUK on November 22, 2013, 06:13:30 AM
Hi Jerod - good to see another one of yours :)
Reminds me of the Cadbury gorilla - Look up Cadbury's Dairy Milk gorilla for some of the finest modelling and animation i have ever seen ... They used him for two ad campaigns then dropped him, such a shame.

8.5 Million poly's, is that all - lol Bill G has had over 60million in one scene and I myself have managed over 50 million so don't worry, you're not over stretching things for KS.

Keep them posts coming man!

Martin
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: Chad Holton on November 24, 2013, 08:46:16 AM
Nice work - can't wait to see what you end up with.
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: jBogh on November 24, 2013, 02:56:08 PM
Quote from: Chad Holton on November 24, 2013, 08:46:16 AM
Nice work - can't wait to see what you end up with.

Hey thanks Chad! Appreciate you dropping by dude!

Quote from: TpwUK on November 22, 2013, 06:13:30 AM
Hi Jerod - good to see another one of yours :)
Reminds me of the Cadbury gorilla - Look up Cadbury's Dairy Milk gorilla for some of the finest modelling and animation i have ever seen ... They used him for two ad campaigns then dropped him, such a shame.

8.5 Million poly's, is that all - lol Bill G has had over 60million in one scene and I myself have managed over 50 million so don't worry, you're not over stretching things for KS.

Keep them posts coming man!

Martin

Martin that Cadbury Gorilla was way cool, hadn't seem him before thanks for bringing him up!
Heh wow I think just over 30 million is as far as I've pushed KS so far. Really great to hear that you can take it THAT high res.
I wasn't very satisfied with my initial test. Right after uploading those first 3 images I completely redid the Fibermesh.
This time using it more sparingly and in larger patches. Results look better to me. Hair appears more coarse, a bit messier, and has some clumping.
I think this 2nd approach is how I will treat the rest of the body. Learning a lot as I go.
As always, more to come!

(http://2.bp.blogspot.com/-muHUlq5hZwo/UpKJJVxASbI/AAAAAAAAJjU/QB5yAxVIJMc/s1600/Silverback_v07_HairRedo_bugged.jpg)


Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: TpwUK on November 24, 2013, 06:12:34 PM
Definite improvement with the hair, looks more coarse now, which is good, most wild animal fur is coarse, but I have never sat next to a gorilla to test its texture, self preservation and all that, but after working in the meat trade i can say most fur is coarse :) He/she is progressing nicely ... Keep em coming

Martin
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: Speedster on November 24, 2013, 07:58:33 PM
QuoteHe/she is progressing nicely

I agree- looking more like a Creative Director with every pass!

Bill G
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: thomasteger on November 25, 2013, 05:30:13 AM
Excellent work - thanks for the support!
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: jBogh on November 28, 2013, 02:25:45 AM
Quote from: TpwUK on November 24, 2013, 06:12:34 PM
Definite improvement with the hair, looks more coarse now, which is good, most wild animal fur is coarse, but I have never sat next to a gorilla to test its texture, self preservation and all that, but after working in the meat trade i can say most fur is coarse :) He/she is progressing nicely ... Keep em coming

Martin

Quote from: Speedster on November 24, 2013, 07:58:33 PM
QuoteHe/she is progressing nicely

I agree- looking more like a Creative Director with every pass!

Bill G

Quote from: Thomas Teger on November 25, 2013, 05:30:13 AM
Excellent work - thanks for the support!

Haha Bill that killed me :)
Guys I'm gonna keep this short because it's late and my fingers ache from sculpting a near 16hr day today!
Really appreciate the comments and interest on my work. Certainly helps to keep the creative fire stoked. Glad you guys agree that the 2nd hair pass was an improvement.
Will try and get more uploaded soon. Until next time fellas.
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: jBogh on July 09, 2014, 03:48:58 PM
This thread needs some life kicked back into it!

Came across a drawing by Allen Williams and couldn't resist sculpting it.
Kaiju are a blast! Expect more of them to appear.

(http://www.bogh-sculptures.com/Portfolio/Kaiju_AW_v06_COMP2.jpg)

(http://www.bogh-sculptures.com/Portfolio/Kaiju_AW_v06b_Curvature_cropScale.jpg)
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: Speedster on July 09, 2014, 04:06:41 PM
Quotelol Bill G has had over 60million in one scene
Sheesh!  That was so KS4!  I'm working on one right now with 280,000,000 + polys in KS5.  Not even a hiccup!  But- bring on more ape!
Bill G
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: TpwUK on July 09, 2014, 04:13:00 PM
Don't know about adding life back into this thread, it's certainly added some bite to it. Excellent textures and lighting with gorgeous detailing too ...

Keep em coming Jerod - great stuff as always

Martin
Title: Re: KeyShot Creature Spot - Jerod Bogh
Post by: crazybird on July 10, 2014, 05:25:27 AM
Men! If that monsters are in your head I wouldn't be in your body if you have nightmares...
+1!