KeyShot Forum

Contests => Previous Contests => 2013 Halloween => Topic started by: bzemer on October 22, 2013, 10:57:12 PM

Title: Angler fish rendering
Post by: bzemer on October 22, 2013, 10:57:12 PM
Hi!
The Halloween challenge gave me a chance to go back to a project I did about three years ago, when I was just learning SolidWorks and KeyShot in college.
Back then, we had KeyShot version 2, and in the time past I've gotten to know KeyShot way better.
So I wanted to share the difference of the two renderings, now that we finally got KeyShot 4.1.
The angler fish model was created in SolidWorks, and the small fish was a model given to me by my class mate Noa, to use in this rendering.


The final rendering - done with KeyShot 4.1, using area light, procedural textures and costume HDRI. Photoshop was used for post editing and the background creation.

I also included the untouched rendering. And for comparison, my rendering (with Photoshop post editing) from three years ago.

Edit - I just realized this scene is missing a very important undersea ingredient - plankton! (I also reduced the image to a smaller size to fit the screen)
Title: Re: Angler fish rendering
Post by: Josh3D on October 23, 2013, 10:12:05 AM
Now these are scary! In fact, before Jerod started on the Pumpkin Eater, he had thought about doing an Angler fish type creature!
Title: Re: Angler fish rendering
Post by: bzemer on October 24, 2013, 12:56:12 PM
Haha! That's nice to know :)
They really are a scary bunch of fish...