KeyShot Forum

Technical discussions => Materials => Topic started by: carterhickmandesigns on August 02, 2010, 12:20:46 PM

Title: Texture Map on Metallic Paints
Post by: carterhickmandesigns on August 02, 2010, 12:20:46 PM
Is it possible to have the texture placed on the Metallic shader no inherit the Metallic options?  The metallic is killing the placed texture?

Title: Re: Texture Map on Metallic Paints
Post by: guest84672 on August 02, 2010, 02:23:50 PM
Try and apply as a label.
Title: Re: Texture Map on Metallic Paints
Post by: carterhickmandesigns on August 02, 2010, 02:37:19 PM
Thomas, when I do the label it losses all reflections, almost the opposite of the texture tab.

Title: Re: Texture Map on Metallic Paints
Post by: guest84672 on August 03, 2010, 06:40:13 AM
It does - since it is only diffuse for now. Last resort - model it :-(. Trim out the surfaces - then you can paint them individually.