KeyShot Forum

Technical discussions => General discussion => Topic started by: HaroldL on February 27, 2010, 09:34:51 PM

Title: Material Groups
Post by: HaroldL on February 27, 2010, 09:34:51 PM
When assemblies were/are imported into HyperShot, similar items, like bolts, screws, etc, were placed in the same group. When I applied a material to one item in the group all the rest took on the same material.

This is not so in Keyshot. I have to apply material to each item individually. What's with that? ???

HaroldL

Title: Re: Material Groups
Post by: guest84672 on February 27, 2010, 11:08:22 PM
What modeling system are you using?
Title: Re: Material Groups
Post by: HaroldL on February 28, 2010, 05:20:15 PM
Sorry, should have included that info. I am using Alibre.

The file was exported as both Alibre .stp and STEP214. I didn't have a chance to test the Alibre .stp file because when I imported it into Keyshot all the parts were heaped on top of each other at the center of the screen. It was the STEP214 file that I actually got to work with.

And while I'm on the subject; Keyshot cannot import a part or assembly with a helical feature. The assembly I was working with has a screw with Acme thread. Hypershot imported the assembly but with major errors on the helical. Keyshot just gave up and errored out.

In the image of the HS import, the blue assy is an Alibre .stp, the grey assy is a STEP214.

H.
Title: Re: Material Groups
Post by: guest84672 on February 28, 2010, 10:20:43 PM
Definitely use AP203/214. Can you send me a file with a helical feature so we can take a look?
Title: Re: Material Groups
Post by: HaroldL on March 01, 2010, 09:04:50 PM
Here is the file that crashed the keyshot_geometry.exe in both Alibre stp and STEP214 format. It is the helical screw part for the clamp assy in the previous image .

By the way, what is the word on the material group issue? Is Keyshot supposed to retain material groups like Hypershot did? I'm uploading an engine assembly that has cap screws in it that should be in the same material group like they are in Hypershot, just not in Keyshot. I'd upload the bip file but it is huge.

H.
Title: Re: Material Groups
Post by: guest84672 on March 01, 2010, 09:31:28 PM
We are looking into these issues. Thanks for submitting the files.

Thomas