Learning how to tweak shaders . . . model is done in ZBrush and I did tweak a few shaders changing the color, and playing around the bump values Thanks for looking. I am using 32 bit 15k HDRI maps which makes a difference
(https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-prn2/1462751_10151883064653823_52325888_o.jpg)
(https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn2/1496214_10151882881918823_728810255_o.jpg)